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So, no word on changing the aspect ratio at all, not even forcing it to stretch a bit? I've asked this before and no one answered.
Real Snes hardware did that when too much happened on-screen, not unique to emulation.
anyone noticed any graphical glitches in Mario RPG? I've had a few places where sprites would actually cause some lines of different sprites to "flicker" or go completely invisible.
If I remember well it was in booster tower, or in any fight with many opponents... I can't remember if the game was always like that or if it's only the snes classic version doing that or something in hakchi... thanks in advance guys!
Real Snes hardware did that when too much happened on-screen, not unique to emulation.