What was the problem with the Nintendont Wii U widescreen setting? Does it just need to be added to the per-game settings?
yes, that's what he wanted.
a per-game setting to set WiiU widescreen.
of course it should be displayed only on WiiU.
I forgot why it was hard to do (there was a reason, I need to find it).
Why is the USB Loader GX repository still being held on SourceForge?
I don't like SourceForge and think that GitHub's way better and has a nicer interface.
two reason :
1. I don't understand how to use git at all.
2. the revision numbers are based on svn commit number
I know both can be changed, but I need a real tutorial how git is working. not, it's not natural for me to push/pull in local while it's already done locally, and it's HARD for me to understand how to make "real" branckes and forks, without deleting the current progress.
you have to "backup the current progress" switch branch "restore uncomited changed" work on it "backup with patch" and delete your work to switch back to main branch, etc.
Why can't you have two branches at the same time ?
you are forced to create 2 separated repository... ?
I prefer the linear workflow.
there is a github version of the loader that I did if you want to fork the project, but it will not compile (because it still contains svn references in the sources), you'll have to edit those sources to compile with git versioning or completely remove the versioning like greywolf did to prevent confusion on the revision number with the official release and modded ones.