Official hakchi2 - NES Mini very simple pimp tool

Kumoashi

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With Retroarch, yes for sure! Rgs.
I'm hoping that the built-in emulator will be able to handle translations at least. I can run Retroarch on my PC, Phone, etc, so there isn't much point running on the SNESC. I want to use the built-in menu and options for games and I'm hoping the emulation might be better then Retroarch.
 

artemus3

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[QUOTE = "Kumoashi, poste: 7608526, membre: 385423"] J'espère que l'émulateur intégré sera capable de traiter au moins les traductions. Je peux exécuter Retroarch sur mon PC, téléphone, etc., donc il n'y a pas grand-chose sur le SNESC. Je veux utiliser le menu intégré et les options pour les jeux et j'espère que l'émulation pourrait être meilleure que Retroarch. [/ QUOTE]
I'm hoping that the built-in emulator will be able to handle translations at least. I can run Retroarch on my PC, Phone, etc, so there isn't much point running on the SNESC. I want to use the built-in menu and options for games and I'm hoping the emulation might be better then Retroarch.
it is surely a good emulator, but retroarch is more complete.
 

Baggins

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I'm hoping that the built-in emulator will be able to handle translations at least. I can run Retroarch on my PC, Phone, etc, so there isn't much point running on the SNESC. I want to use the built-in menu and options for games and I'm hoping the emulation might be better then Retroarch.

Have you used Hackchi2 before? WIth the retroarch mod, with extra cores?

The way that they have used it on the NES MINI, the system still uses the built in menu, it just accesses the cores which you can specify for compatibility. Once you have specified the cores to use, then you can still use the save state menu from the Nintendo's interface as well... The only thing tha tmight be disabled is interlace mode depending on which core is used. When using a special core, if you load up the game you can also access extra features of the retroarch's menus from within the game.

Beyond that Cluster and others working on the system add new features to the current Nintendo interface like folders, but its overall the same menu structure.

So in other words the best of both worlds, you get Nintendo's great interface, you can activate retroarch's features were needed, and you get to use your classic SNES controllers.
 

Kumoashi

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Have you used Hackchi2 before? WIth the retroarch mod, with extra cores?

The way that they have used it on the NES MINI, the system still uses the built in menu, it just accesses the cores which you can specify for compatibility. Once you have specified the cores to use, then you can still use the save state menu from the Nintendo's interface as well... The only thing tha tmight be disabled is interlace mode depending on which core is used. When using a special core, if you load up the game you can also access extra features of the retroarch's menus from within the game.

Beyond that Cluster and others working on the system add new features to the current Nintendo interface like folders, but its overall the same menu structure.

So in other words the best of both worlds, you get Nintendo's great interface, you can activate retroarch's features were needed, and you get to use your classic SNES controllers.
I was not fortunate enough to get a NESC, so, no I've never used Hakchi2. I'm hoping that I can get one when they come back in 2018. Until then, I hope to be able to use my SNESC in a similar way.
 

Baggins

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I was not fortunate enough to get a NESC, so, no I've never used Hakchi2. I'm hoping that I can get one when they come back in 2018. Until then, I hope to be able to use my SNESC in a similar way.


Well the good news is adding games or new cores will not destroy the main interface used in the system. The only thing it tends to mess with is Nintendo's own built in screen savers and 'demo' modes screen savers (because in 30 game system, it randomly chooses one of those 30 games to show a demo, or takes graphics from a game to display in the screen savers, Mario interacts with the screens). But if you have games in menus Mario can't find any of the games, or will keep repeating the only game he can find, if only one of those 30 games is inside of a menu. So it makes the randomizer useless...

But those feature are not entirely important.

I don't know the random sprite artwork screen saver might random still work but I'm not sure...
 
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Baggins

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Cool, does this mean we should be on the lookout for WiiU VC dumps instead or can we just convert “normal” SNES roms?

I hope not... that would really limit the number of games to add to the system... considering that most of the VCs are already on it...

It shouldn't be released until he finds a way to insert any SNES rom, just like the NES mini. Only use Retroarch cores for any buggy/incompatible roms.
 
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the_randomizer

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I finally understood the format of SNESMini's ROMs. It's the same as WiiU Virtual Console.
Running Chrono Trigger: https://www.instagram.com/p/BZtsOuCHBXe/

Awesome! ^_^ That's the injection I'm waiting for the most, and yeah? Keep up the good work :P

I hope not... that would really limit the number of games to add to the system... considering that most of the VCs are already on it...

It shouldn't be released until he finds a way to insert any SNES, just like the NES mini. Only use Retroarch cores for any buggy/incompatible roms.

Agreed, as-is, the emulator's not too shabby, what with SuperFX/SuperFX-2 (GSU-1) emulation, most games should run just fine.
 
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Cluster

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Cluster, thank you so much.
Do you release it today?
No, there is too many work. I need a week, I think.

Cool, does this mean we should be on the lookout for WiiU VC dumps instead or can we just convert “normal” SNES roms?
No, I'll create converter for "normal" SNES ROMs.
 

Kumoashi

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Cool, does this mean we should be on the lookout for WiiU VC dumps instead or can we just convert “normal” SNES roms?
Considering that we can do VC injections on the Nintendo 3DS to run games that are not on the eShop, I don't see why we can't do something similar here with Hakchi2.
 

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