ROM Hack [Release] Ultimate GBA VC Injector for 3DS

  • Thread starter Thread starter Asdolo
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Add the feature to patch already existing GBA CIAs to modify ghosting and color options?

  • Yes

    Votes: 73 82.0%
  • No

    Votes: 2 2.2%
  • I don't care!

    Votes: 14 15.7%

  • Total voters
    89
  • Poll closed .
Are you going to update this with support for EEPROM 8k and 1 Mbit flash saves? @Aurora Wright figured out how to do this. That will eliminate the need for any SRAM patching.
I have been told, and I already chat with Aurora. I'm going to work on that tonight.
 
Are you going to update this with support for EEPROM 8k and 1 Mbit flash saves? @Aurora Wright figured out how to do this. That will eliminate the need for any SRAM patching.

I have been told, and I already chat with Aurora. I'm going to work on that tonight.
with that work around, will pokemon gba games work properly without save error such as corrupt after E4 and the visual error that says "save could no be read" something like that... thanks and have a nice day...
 
with that work around, will pokemon gba games work properly without save error such as corrupt after E4 and the visual error that says "save could no be read" something like that... thanks and have a nice day...

Yes, they will work well (no more need of manual/any-type-of patching and no error message every time you load the save).
 
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with that work around, will pokemon gba games work properly without save error such as corrupt after E4 and the visual error that says "save could no be read" something like that... thanks and have a nice day...
Yes. I made one new cia manuelly (hex editing) and it works well, saves, loads no error
 
I built a beta version of my New Super Ultimate Injector, including @Aurora Wright's discoveries (for EEPROM 8K and Flash 1Mbit saves).

If you want to test it, please PM me!

Also, if you want to contribute to New Super Ultimate Injector translation into your language (or fix some dummy english expressions), please PM me too (current languages available: english, spanish and russian)!

Thanks to @Aurora Wright again, who literally explained and guided me on the implementation of her discoveries.
 
Hopefully this fixes a lot. I cant quick save in Pokemon Mystery Dungeon Red Rescue Team (I applied a SRAM patch for normal saving, that works fine). I also hope I can finally get rid of mGBA on my 3DS and finish my Mother 3 play through with a solid 60 fps.
 
I built a beta version of my New Super Ultimate Injector, including @Aurora Wright's discoveries (for EEPROM 8K and Flash 1Mbit saves).

If you want to test it, please PM me!

Also, if you want to contribute to New Super Ultimate Injector translation into your language (or fix some dummy english expressions), please PM me too (current languages available: english, spanish and russian)!

Thanks to @Aurora Wright again, who literally explained and guided me on the implementation of her discoveries.

I just finally registered to gbatemp after years of lurking just to test the beta version of your injector, could you please send me a link a DM? Thanks (I posted on the thread since I can't seem to be able to send a DM)
 
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I just finally registered to gbatemp after years of lurking just to test the beta version of your injector, could you please send me a link a DM? Thanks (I posted on the thread since I can't seem to be able to send a DM)
You need to have a certain number of posts to send a PM.

Welcome to the temp!
 

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