Homebrew [Release] tickCRYPT: Easily transfer DSiWare from one console to another!

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This thread was not created to discuss the ethics of piracy. If you have nothing worthwhile to say, don't even bother replying. I have yet to see you make useful scripts like the OP has. Good work OP!
Thank you! I'm against piracy, but there's no way else to play these DSiWare games legitimately now.

I guess @MassExplosion213 is suddenly against piracy after his whole "look guys I'm working on a 9.3+ kexploit!" attention whoring technique back in late 2015.
 
Last edited by dpad_5678,
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Thank you! I'm against piracy, but there's no way else to play these DSiWare games legitimately now.

I guess @MassExplosion213 is suddenly against piracy after his whole "look guys I'm working on a 9.3+ kexploit!" attention whoring technique back in late 2015.
Never was planning anything pro-piracy with that. Also, check delebile's mch2 credits. :^)
 
i have done the steps but for one rare reason when i will try the NAND on NOSGBA it doesnt work, :o i will try again and see if doing the whole process again step by step with cautious could change that error :)
 
i have done the steps but for one rare reason when i will try the NAND on NOSGBA it doesnt work, :o i will try again and see if doing the whole process again step by step with cautious could change that error :)
What's not working? What's the error you're getting?
 
sorry bro, there are some things that are no clear to me: should i mount the console source decrypted in osfmount?
or in DSi-1.mmc format?
my target nand must be decrypted, right?
i mean, i have a DSi-1.mmc with some games then i opened it in hxd editor and copied the cid and the console ID and reversed it to put it in the sourceDSi_ConsoleID.
because after doing this part with the source decrypted and after reencrypted my nand it gives me error in no$gba
 
Last edited by andreiarturo,
sorry bro, there are some things that are no clear to me: should i mount the console source decrypted in osfmount?
or in DSi-1.mmc format?
my target nand must be decrypted, right?
i mean, i have a DSi-1.mmc with some games then i opened it in hxd editor and copied the cid and the console ID and reversed it to put it in the sourceDSi_ConsoleID.
because after doing this part with the source decrypted and after reencrypted my nand it gives me error in no$gba

did you put the console id and cid into the nand when it was decrypted then encrypted it? because you need to put the cid and console id in after you re encrypt it for it to work in no$gba
 
sorry bro, there are some things that are no clear to me: should i mount the console source decrypted in osfmount?
or in DSi-1.mmc format?
my target nand must be decrypted, right?
i mean, i have a DSi-1.mmc with some games then i opened it in hxd editor and copied the cid and the console ID and reversed it to put it in the sourceDSi_ConsoleID.
because after doing this part with the source decrypted and after reencrypted my nand it gives me error in no$gba
This tool doesn't use the reversed (byteswapped) Console ID, only the footer for No$Cash uses that.

Both NANDs need to be decrypted and mounted. You won't need to re-encrypt the source NAND, only the target NAND because that's the NAND you're restoring to the target console.
 
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@dpad_5678 is there/is it possible to make a script which just takes a ticket from one console (also including 3DS since they can install DSiWare) and encrypts them for another console without having to use NAND backups?
 

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