Homebrew Official Retroarch WiiU (wip.)

Opoth

Well-Known Member
Newcomer
Joined
Nov 9, 2006
Messages
94
Trophies
0
XP
375
Country
Anyone having any luck with TurboGrafx CD ISO loading via playlist in the XMB UI? I can load them from the ROM folder directly, but only cue files appear there.

I can actually load the cue files to boot games, but ISO loading via playlist crashes RA whether I specify the cue or bin file in the playlist.
 

A Plus Ric

Well-Known Member
Member
Joined
Jan 30, 2014
Messages
823
Trophies
0
Age
43
XP
709
Country
United States
Anyone having any luck with TurboGrafx CD ISO loading via playlist in the XMB UI? I can load them from the ROM folder directly, but only cue files appear there.

I can actually load the cue files to boot games, but ISO loading via playlist crashes RA whether I specify the cue or bin file in the playlist.
I can try to test it. I was just playing Kung fu masters on Stella for the past hr....for some reason...
 

A Plus Ric

Well-Known Member
Member
Joined
Jan 30, 2014
Messages
823
Trophies
0
Age
43
XP
709
Country
United States
Anyone having any luck with TurboGrafx CD ISO loading via playlist in the XMB UI? I can load them from the ROM folder directly, but only cue files appear there.

I can actually load the cue files to boot games, but ISO loading via playlist crashes RA whether I specify the cue or bin file in the playlist.

So I tested with Fighting Street. Both cores load it normally. (Pce fast and Supergrafx). Using Pce Fast on playlist, it hangs black screen and doesn't freeze just doesn't load (I can hit home button to bring back up the retroarch menu).......but does lock up on Supergrafx as the playlist(have to go hold power on console to turn off console).
 

Jacobeian

Well-Known Member
Member
Joined
May 15, 2008
Messages
1,893
Trophies
0
XP
387
Country
Cuba
no picodrive works everywhere, it is available on x86 PCs too for example.
just the dynarec is arm only but that's not needed for WIIU.

I tried to port it on Wii long time ago and AFAIK picodrive is hard-coded for little-endian CPUs,thus won't work on WiiU PowerPC unless you make the emulation code portable.
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,714
Trophies
2
Age
33
XP
8,669
Country
Portugal
by the way not wanting to be pushy but any chance for a touchscreen keyboard for all the cores that use keyboard? imagine the gamepad screen having a digital tuchscreen keybard and you coul use the right analog stick for mouse emulation basicaly making the wiiu the best old pc emulator without needing a keyboard, this would be amazing imo it would be perfect even for anyone that doesnt want to use a keyboard and mouse.

i know dosbox wii had a digital keyboard you could use your wiimote on but wiiu with the gamepad would benefict this mutch better.
 
Last edited by pedro702,

A Plus Ric

Well-Known Member
Member
Joined
Jan 30, 2014
Messages
823
Trophies
0
Age
43
XP
709
Country
United States
Just for 32x games, there is like 3 good games though.
Hey, if I thought it was something that could be done, I'd pay a bounty of a good amount for the 3do core to be done for one game (I love twisted the gameshow). But I don't think it even plays on the regular one well if at all. Lol
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,714
Trophies
2
Age
33
XP
8,669
Country
Portugal
Hey, if I thought it was something that could be done, I'd pay a bounty of a good amount for the 3do core to be done for one game (I love twisted the gameshow). But I don't think it even plays on the regular one well if at all. Lol
3d0 would play like atari jaguar like 10 fps at best so yeah not worthy, you need a monster pc to have 3d0 fullspeed lol.
 
Joined
Apr 19, 2015
Messages
1,023
Trophies
1
Location
Stuck in the PowerPC
Website
heyquark.com
XP
3,902
Country
Australia
Okay, I think I might have got it working? Wii U's out of action, so I can't test, but I think should work well enough...
Dosbox: RPX/ELF

I'm less confident about this one because I had to make some modifications (adding usleep and access) to the RetroArch frontend, it wasn't just a makefile thing on the client side. This is also sans-dynarec, like the PSX core, so keep your expectations low. If you crash with a DSI or an ISI try the ELF version and post that error message (RPX errors aren't that helpful because the addresses change constantly).
 

wicksand420

Well-Known Member
Member
Joined
Nov 13, 2016
Messages
2,787
Trophies
1
Age
39
XP
2,295
Country
United States
Okay, I think I might have got it working? Wii U's out of action, so I can't test, but I think should work well enough...
Dosbox: RPX/ELF

I'm less confident about this one because I had to make some modifications (adding usleep and access) to the RetroArch frontend, it wasn't just a makefile thing on the client side. This is also sans-dynarec, like the PSX core, so keep your expectations low. If you crash with a DSI or an ISI try the ELF version and post that error message (RPX errors aren't that helpful because the addresses change constantly).
Thanks, will try
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: Pump the chocolate into my veins