Official hakchi2 - NES Mini very simple pimp tool

Mad-Mega

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Wow thanks for your helpful reply you know how to welcome people here.

This is NOT a rom site !
The very first post you place is asking for roms.
You found this forum through google, it is much easier to find roms through google than this website.
I am not wanna start a flame war here but your first post is quite impolite.
This forum is about Hakchi2, not about roms, roms are still illegal and not to be posted on this forum, google it.
 

Hellequin

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@Bosco82 Thanks a lot, Also a subscriber(maybe you) gives me a link for Arumana no Kiseki working on Mini. I'm flashing the mini with other games and I will make a video to show to all.

Arumana no Kiseki Patch MMC1 WORKS


Rgs.

I tried on emulator (Virtual Nes) the .fds the youtube guy gave you, but it says "unsupported format". Does it work on the Nes Mini?
Otherwise, what are the steps to apply the patch? I tried, but i got weird issues (sound glitches making it .fds or HUD shaking making it .nes).
Sorry if being dense. (And thanks for your videos!)
 

nesito

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I tried on emulator (Virtual Nes) the .fds the youtube guy gave you, but it says "unsupported format". Does it work on the Nes Mini?
Otherwise, what are the steps to apply the patch? I tried, but i got weird issues (sound glitches making it .fds or HUD shaking making it .nes).
Sorry if being dense. (And thanks for your videos!)
Vive la France! ;)
If you refer to FCCYQX comment, yes it's working on mini like in the video. I tried to patch the FDS translated(from the paradise of emus) but Beats gives me fail. Maybe somebody can explain this to do it well.

Rgs.
 
Last edited by nesito,

Pacman80

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hello, I've done a search and can't seem to find the steps you need to take to hack a 2nd nes classic. A friend left theirs with me and when I go in and try to do it, it gives no errors but nothing is loaded on to the system.
 

Mad-Mega

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hello, I've done a search and can't seem to find the steps you need to take to hack a 2nd nes classic. A friend left theirs with me and when I go in and try to do it, it gives no errors but nothing is loaded on to the system.

Did you unzip Hakchi2 to another folder than the original...

Make a folder (Hakchi3 for instance), unzip Hakchi2 in there, and do the whole process.
 

nesito

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Ok so basically you create a 2nd hakchi setup. Will try out in a bit. Thank you
Yes It'll work. As usual use 7zip to extract hakchi2.zip

Rgs.
--------------------------------------------------------------

Some games running on mini nes classic, record at 720p60:

Hook

Hudson Hawk

Ikari Warriors II - Victory Road


Well this is a good 2P for NES SNK conversion and in the mini works great:

Ikari Warriors III: The Rescue


Please, Enjoy!

Rgs.
 
Last edited by nesito, , Reason: add more videos

thebeaver

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Thanks Cluster!
You tranformed a good NES emulator machine in THE perfect NES emulator machine!
With about 30 more games I won't need NES Games for next 20th years.
 

Pr0jectZer0

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to run mario adventure heres patch (with n8 flash cart support and advanture inc)
http://www.mediafire.com/?apor602x9ap3poc + http://www.skinnyv.com/misc/Super_Mario_Adventure_Flash_Cart_Patch.rar marioadventure patch + rgb then it covers both nesmini and n8 everdrive
i use lunar ips patcher( inside the zip somewhere) i used th mario bros 3 from goodness3.14 (Super Mario Bros. 3 (U) (PRG1) [!]) i think the order i did it was rgb followed by the adventure patch
This is ok on Nes Mini ??
 

captainmonkey7

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This is NOT a rom site !
The very first post you place is asking for roms.
You found this forum through google, it is much easier to find roms through google than this website.
I am not wanna start a flame war here but your first post is quite impolite.
This forum is about Hakchi2, not about roms, roms are still illegal and not to be posted on this forum, google it.
Again, thanks for your help.
 

nesito

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On Super Mario Bros. 3 (U) (PRG1) [!]

Super Mario Bros. 3 (U) (PRG1) [!].nes
Best edit your post and erased the romlink. It's a advice for you.
If you read the Readme.txt on http://www.skinnyv.com/misc/Super_Mario_Adventure_Flash_Cart_Patch.rar :
This IPS patch transforms Super Mario Bros 3 into the best hack of all time "Mario Adventure", it also pads the ROM so that it works on the PowerPak, and applies AWal's fix so that Mario Adventure works on real NES hardware. Note that this patch must be used with the following version of the game from GoodNES:
Super Mario Bros. 3 (U) (PRG1) [!].nes


See AWal's post for more details:
http://nesdev.parodius.com/bbs/viewtopic.php?t=5177&postdays=0&postorder=asc&start=75
I understand that only this to patch once this Super Mario Bros. 3 (U) (PRG1) [!].nes + Mario Adventure (Real Hardware NES File Patch with padding).ips
If this doesn't work kelp calm, continue reading:
Also in this .rar has a .zip named Mario Adventure Patch for Real Hardware-AWal.zip inside extract the Mario Adventure NES File Patch.ips
Patch your Super Mario Bros. 3 (U) (PRG1) [!].nes + http://www.romhacking.net/hacks/70/ to have Mario adventure (after that rename the Super Mario Bros. 3 (U) (PRG1) [!].nes to Mario Adventure.nes for easy steps)
Later patch again Mario Adventure.nes with Mario Adventure NES File Patch.ips and You will have a Mario Adventure.nes ready to work in mini nes.(If I don't make some mistake)

Rgs.
-------------------------------------------------------------------
This homebrew is amazing and works ok on mini nes. I play like shit(I know but It's my fault the game plays great^^)

D+Pad Hero II


Rgs.
 
Last edited by nesito, , Reason: add Dpad Hero II video

CortexVacua

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@Cluster my man, loved your video. It was very informative and funny. Keep doing those. I have a question regarding the emulator on the NES Classic. Would it be possible to disable the sprite limit, like you disabled the epilepsy protection, so that sprites wouldn't start to flicker as soon as there are too many on the screen. I know a lot of emulators have this option. I assume it's not possible, seeing how this probably is an integral part of the emulator compared to the epilepsy protection, but I might as well ask.
 
Last edited by CortexVacua,

8bit4life

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I'm very curious as I came across this website: http://www.infiniteneslives.com/kazzo.php

Basically if you own an original NES cart you can extract / make your own Rom dumps, now the reason I'm posting this is because within the software you have a check mark box to change the "MAPPERS". I'm wondering if this can be used to resolve the issues with various UNL / NTSC games that have unsupported mapper issues on the NES mini / classic.

Which also led me to this site:
http://www.neogaf.com/forum/showthread.php?p=72806661

basically explaining the process... but if you look at the screen shot image of the program::
i28uo5.png



, it shows "change mapper" I'm wondering if this program can be used to resolve issues with games that are broken / as shown in the google.doc for the NES Classic Mini ?
 
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Retro arcade

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Ok so basically you create a 2nd hakchi setup. Will try out in a bit. Thank you

No that is unnecessary, don't bother with that making another folder crap. It didn't load anything because you didn't flash the custom kernel to the second unit. You have to do that first and then upload the games.

--------------------- MERGED ---------------------------

I'm very curious as I came across this website: http://www.infiniteneslives.com/kazzo.php

Basically if you own an original NES cart you can extract / make your own Rom dumps, now the reason I'm posting this is because within the software you have a check mark box to change the "MAPPERS". I'm wondering if this can be used to resolve the issues with various UNL / NTSC games that have unsupported mapper issues on the NES mini / classic.

Which also led me to this site:
http://www.neogaf.com/forum/showthread.php?p=72806661

basically explaining the process... but if you look at the screen shot image of the program::



, it shows "change mapper" I'm wondering if this program can be used to resolve issues with games that are broken / as shown in the google.doc for the NES Classic Mini ?



NOOOOOO. There are some mappers that can be patched over to others, Cluster already added that ability same as those programs to convert them over. Only thing to be done about the rest of the mappers that don't work are to create a game specific patch or get a different emulator working on the system.
 
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Tootyuk

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I'm very curious as I came across this website: http://www.infiniteneslives.com/kazzo.php

Basically if you own an original NES cart you can extract / make your own Rom dumps, now the reason I'm posting this is because within the software you have a check mark box to change the "MAPPERS". I'm wondering if this can be used to resolve the issues with various UNL / NTSC games that have unsupported mapper issues on the NES mini / classic.

Which also led me to this site:
http://www.neogaf.com/forum/showthread.php?p=72806661

basically explaining the process... but if you look at the screen shot image of the program::
i28uo5.png



, it shows "change mapper" I'm wondering if this program can be used to resolve issues with games that are broken / as shown in the google.doc for the NES Classic Mini ?

Ok I got the app to work but its looking to dump a rom from the USB port, cant seem to load a file and then change the mapper, it would appear it wants to do it on the fly as its dumped via usb :( had my hopes up then
 

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