Official hakchi2 - NES Mini very simple pimp tool

Ash_The_Fallen

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If you want rolling thunder to work, just patch it with the French translation patch from the romhacking site and the mapper will be changed and works for nes mini.
 
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CortexVacua

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Hello all,
I haven't installed the hack yet, and the reason being is because I am noticing considerable audio lag - especially on the Mario games that are pre-installed (but really on all the games). It's not a problem with my tv, I have it in game mode, and I've also ran Nestopia via retropie with no sound lag, on same tv, same input.

Does anyone know if the audio latency is related to the pre-installed roms? I've seen a few videos on here that people have posted with other roms that appear to be working perfectly, with sound synced properly (i.e., jump sound happens when jumping, not after). Am I missing something? I haven't really seen anyone else complaining about the sound lag on here, but I can really see a huge difference when comparing it to other emulators. Sorry if someone has already posted about this, btw.



This should give you some insight (see 15:36). It's just the way the emulator on the NES Classic works. It has some audio lag. It is very noticeable for some people like yourself, for others not so much like myself.
As I see it, it's the most noticeable, when you are very familiar with a game. The less you know about a game, the smaller is the chance you will notice sound effects being off.
 
Last edited by CortexVacua,

Reyn_the_Insane

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Some guy put me on the trail of this hack or improvement of Original Megaman III, in this forum, Thank you.

Megaman III Improvement Hack Megaman III


Please, Enjoy!

Does anyone know what is causing the shaking on the stage select and weapon screen (As well as Mega Man 5's stage start)? Roll Chan 3 doesn't shake, but Roll Chan 3 Improvement does. Is it cause by the Mini not being able to emulate something or is it a coding bug in the rom? It doesn't shake on the Jnes emulator.
 

Actnash

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This should give you some insight (see 15:36). It's just the way the emulator on the NES Classic works. It has some audio lag. It is very noticeable for some people like yourself, for others not so much like myself.
As I see it, it's the most noticeable, when you are very familiar with a game. The less you know about a game, the smaller is the chance you will notice sound effects being off.


Cool. Yeah, I really didn't start to notice it until I put on Mario Bros 3. It started bugging me, then it made me notice it in the other games (like in the video, when mega man shoots the sound is a few frames off). Really sucks because I love my nes classic besides this, and would invest into more controllers and would hack it. I just don't see any reason in doing so when I have other means of emulation that have sound that is in sync, and emulation is better. And I can play all the other games that have incompatible mappers. Thanks for the informative video. Looks like I'll be waiting to hack my classic when we can add a better emulator that will support more games and will have better sound. Hopefully this will happen at some point because I do love the interface and the stock controller is spot on.
 
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jelmer

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Does anyone know what is causing the shaking on the stage select and weapon screen (As well as Mega Man 5's stage start)? Roll Chan 3 doesn't shake, but Roll Chan 3 Improvement does. Is it cause by the Mini not being able to emulate something or is it a coding bug in the rom? It doesn't shake on the Jnes emulator.
Select stage on Mega man 3 shakes with original hardware as well.
 

Bosco82

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For MottZilla's Almana no Kiseki patch to work you need to have the fds rom with the fds header on it for the patch to work.
 

nesito

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More games running on Mini NES Classic and captured at 720p60

Kero Kero Keroppi no Daibouken 2 - Donuts Ike ha Oosawagi!


Kiki Kaikai - Dotou Hen FDS


Magmax (My prefer of this 4. I play a lot on Arcade when I was a kid)


Mappy


Please, enjoy!

Rgs.
 

Truchen

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NO, i (and many others) have pointed (several times) that even a EU mini nes uses USA roms! Playing EU roms, on the EU mini would result in games that are playing 17% too fast.
so USA JPN FDS wil work fine.
And so many game genie codes would not work if somebody use Pal roms.
 
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naddel81

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so what is the game and space limit on the nes mini?

--------------------- MERGED ---------------------------

I there.
This is ok with PAL roms? or its exclusively for NTSC roms.

Tanks

try to include an (E) in the ROM name for PAL setting. Made the 17% difference on my retropie. Was added to the tutorial after finding that out by me. Dunno why, but on the retropie NES emulation is handled that way. Might give it a try here. Tell us what you find out.
 

nesito

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I made a video with another patch of MottZilla for Akira. It's has some glitches and I don't know but appears playable.

Akira patch mapper MMC3 Works with some tiles glitches


Rgs.
 
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Reyn_the_Insane

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Mega Man 3 Ultimate Box art.png

Found a new rom hack. This one takes the MM3 Improved rom hack and improves it more. http://www.romhacking.net/reviews/2465/#review
 
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nesito

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Beathil

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If you want rolling thunder to work, just patch it with the French translation patch from the romhacking site and the mapper will be changed and works for nes mini.
But how does one get it back to English? Any way to modify the French language patch to just change the mapper and leave the language alone?
 

nesito

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If you want rolling thunder to work, just patch it with the French translation patch from the romhacking site and the mapper will be changed and works for nes mini.
Hakchi2 gives warning about is mapper #64 same like the USA Unl version. I will try 2 in a few minutes. I'm flashing Now!
EDIT: With http://www.romhacking.net/translations/1253/ doesn't work this patch doesn't change the mapper.

Rgs.
 
Last edited by nesito,

Beathil

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Hakchi2 gives warning about is mapper #64 same like the USA Unl version. I will try 2 in a few minutes. I'm flashing Now!
EDIT: With http://www.romhacking.net/translations/1253/ doesn't work this patch doesn't change the mapper.

Rgs.
Yeah I kinda felt that was too easy an answer. I guess the best thing for us end user types is just to wait for the professionals to solve it. It's okay, I got plenty to play right now anyway.
 
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