I can play many games because Adobe Flash Player works fine.
Oh my good grief...
I can play many games because Adobe Flash Player works fine.
What do you mean by "your Wii U"? This will never exist because of the way our family does things.I've been here for quite sometime and I usually prefer to observe and follow the progress (testing some of the games also of course). I'm signing up just to comment that your rig is indeed a potato for handling CEMU.
it can't be compared with flash games which usually need low end specs as minimum requirement, and I suggest getting a better rig or play on your Wii U to be able to enjoy the game
Cheers~
I can play many games because Adobe Flash Player works fine.
What do you mean by "your Wii U"? This will never exist because of the way our family does things.
Warning: bad word used! The first and third letter is i, the second letter is d, the fourth letter is o, the fifth letter is t.The only way you can legally use Cemu is by dumping games YOU OWN from your own Wii U and then playing them on your PC. If you're not doing that, and you're getting games some other way, then you're a thief and we don't help thieves.
Now stop being an f*ck*r. You've been told half a dozen times now, your PC cannot run Cemu because it just does not meet the minimum requirements.
first of all RIG means your "PC specifications" I don't know what you were referring toWhat do you mean by "your Wii U"? This will never exist because of the way our family does things.
And you call me rigged? These words are horrible.
This is because CEMU to normal computer is like a dinosaur to human. Normal web games (usually Flash based) are like a cat to human.
At this point, none of us can help you. You have to purchase a new computer (that supports OpenGL 4.5) along with a Wii U, 64 GB sd card (for wudump), and Super Mario Maker itself.Warning: bad word used! The first and third letter is i, the second letter is d, the fourth letter is o, the fifth letter is t.
Don't ask how I downloaded Super Mario Maker.
Wow. Did you seriously just edit someones post in a quite. That's low man. And I know he didn't write that because I've never seen him make those a vs an mistakes like you did when you edited it. And you've shown that English isn't your strong point. Like that rig misunderstanding.Warning: bad word used! The first and third letter is i, the second letter is d, the fourth letter is o, the fifth letter is t.
Don't ask how I downloaded Super Mario Maker.
Good point. The last 4 pages need to be nuked because of the trolling children. Why did they come out of the woodwork at the same time?! Weird. No more feeding or helping these morons.Why is everyone feeding such an obvious troll? Come on guys... Lets go back to Cemu and.Wii U emulation please.
I believe the issue with XCX was crashing, which means it has nothing to do with graphic packs.@FloatingFatMan, Hello sir, just wanna ask your latest status on XCX since you also have RX480.
Some members mentioned that certain Graphic Pack rule can help fixing artifact issue, however there seems to be no effect whatsoever in my case. I've checked the Graphic Packs tab and it is certainly being used ('indicated by Yes' in Active column).
Have you tried it? And how's the result?
Thanks.
In my case, the crashes happened after several minutes staying on a screen full of artifacts and then followed by 'Driver failure' although it happened only in XCX.I believe the issue with XCX was crashing, which means it has nothing to do with graphic packs.
The crashing issue is separate from the artifacting and I believe is related to a VRAM/memory leak in Cemu. The workaround found in the repo was discovered/created by another user here who noted it fixed the artifacting for them.In my case, the crashes happened after several minutes staying on a screen full of artifacts and then followed by 'Driver failure' although it happened only in XCX.
I thought the original post about this graphic pack solution is on how to eliminate artifacts which in turn also eliminates the crash issue, no?
And how about the 'Bloom' effect during daytime? Please point me if there is already a solution that I missed for this issue.
@FloatingFatMan, Hello sir, just wanna ask your latest status on XCX since you also have RX480.
Some members mentioned that certain Graphic Pack rule can help fixing artifact issue, however there seems to be no effect whatsoever in my case. I've checked the Graphic Packs tab and it is certainly being used ('indicated by Yes' in Active column).
Have you tried it? And how's the result?
And yes, there is a shader edit available as a workaround for Xeno's bloom/brightness on both AMD and Nvidia found in this thread-
https://pay.reddit.com/r/cemu/comments/5pt7zs/rejoice_amd_users_a_fix_for_the_blinding_bloom/
wux should play the same way that wud and rpx do. Your iso may be corrupted if its not working.
(ISOs == WUD files) And yes, you can [here]!Can users manually convert isos to wux? And wux and isos have the same compatibility?