Emulation [RELEASE] Cemu - Wii U emulator

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Last edited by leelaa16,
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The work by you contributors is greatly appreciated, but whats the difference between?:
Quality - Gamepad

Quality


Also, have you seen this:
Higher rez shadows and potential DOF fix for 3dWorld
http://www.neogaf.com/forum/showpost.php?p=228502082&postcount=506

MK8 splitscreen rez fix:
http://www.neogaf.com/forum/showpost.php?p=228181695&postcount=214
The difference is the standard "Quality" packs only change the TV resolution and not the gamepad's. We already had the latter fix for both SM3DW and CT:TT, and personally I don't really prefer hard shadows tbh. (I think half-res shadows may look better if anything)

Mk8 4player fix was helpful though, I was originally halving both width and height (before I started frying to fix CT:TT) which didn't seem to work. Apparently you only need to use half height for MK8's 4-player splitscreen.
 
Last edited by Darkemaste,
Now I'm disappointed: playing MK8 with four players in 5k I only get 56 FPS. I Guess I gotta settle at 4k then :P

BTW, is rumble supported yet by Cemu? Because there's a slider for it in the input settings but mine is greyed out and I don't get any rumble effects with my Xbox One controller and my older Logitech rumble pad.
 
The work by you contributors is greatly appreciated, but whats the difference between?:
Quality - Gamepad

Quality


Also, have you seen this:
Higher rez shadows and potential DOF fix for 3dWorld
http://www.neogaf.com/forum/showpost.php?p=228502082&postcount=506

MK8 splitscreen rez fix:
http://www.neogaf.com/forum/showpost.php?p=228181695&postcount=214

Quality Gamepad up scales the game pad as well, which can reduce performance since they're both being rendered at the same time, but it does help with looks
 
Last edited by Slashㅤ,
Small temperamental bug, sometimes when i load game from scratch and go to that level its fine but sometimes its bugged but not often.

Super Mario 3d world
World1-2 (level 2)
2oRiphk.jpg
The puffs of flame are in random place, also if you use the blow mic button they seem to bug out more in a different places lol :(
 
Last edited by JOHN30011887,
@JOHN30011887 This is not hires pack bug, this is an emulator issue, the game in native resolution also suffers from it, i have this issue on my 1070 maybe nvidia only

Thanks for also looking into it, i started thinking that as its very random, some playthroughs i did its perfect but once in a while it decides nope, not going to render correctly lol
 
What the hell? A few hours ago I played MK8 at 5k at full speed and now even without graphic Pack I suddenly only get around 15 FPS in all games it seems... even after restarting. I don't remember changing any setting or anything O_O

EDIT: Huh, weird. The issue seemed to have something to do with input settings. When I disabled the second controller, the issue was gone. Seems like a bug to me. It made the whole program instable it seemed, because even when I dragged the window around it was laggy, not just the game itself.
 
Last edited by StripTheSoul,
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Hey! I'm gonna play TLoZ Wind Waker and idk if playing the GCN version on Dolphin or the HD version on Cemu.
What's the Wind Waker HD performance on Cemu?

Enviado desde mi OnePlus One mediante Tapatalk
 
Hey! I'm gonna play TLoZ Wind Waker and idk if playing the GCN version on Dolphin or the HD version on Cemu.
What's the Wind Waker HD performance on Cemu?

Enviado desde mi OnePlus One mediante Tapatalk

at this point probably the dolphin version, with cemu there are still some heavy slowdowns even with cache.
 

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