Homebrew Official Retroarch WiiU (wip.)

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Actually, there is still one single use for loadiine, and that is taking an SD Card to a friends house and having the game w/ save work with very little hassle, and that's about it.
So making a new version of Saviine that loads from your SD card is the more practical app to make ...
 
just tested the new builds myself in cbhc and I can indeed confirm that everything works nice and quick so its good to see I didnt mess up.
Yes excellent work done by yourself now I just need you to fix NXEngine as you can't save in game the wiiu crashes and you can't use save states they also don't work and I really want to play cave story lol. Thanks
 
just tested the new builds myself in cbhc and I can indeed confirm that everything works nice and quick so its good to see I didnt mess up.
It's amazing, I'm sooo glad you did this. I haven't tried the USB yet. That's next :)

EDIT: USB works as expected too :)
Perfect.
 
Last edited by ploggy,
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Anyone knows how to compile wiiu's cores from cmd? I tried "make -f Makefile.wiiu" but it gives me "undefined reference to 'retro_get_memory_size'". Anyone?
 
Anyone knows how to compile wiiu's cores from cmd? I tried "make -f Makefile.wiiu" but it gives me "undefined reference to 'retro_get_memory_size'". Anyone?

https://github.com/libretro/RetroArch/blob/master/dist-scripts/wiiu-cores.sh#L4-L6
the core libs (*_libretro_wiiu.a) are those here :
https://buildbot.libretro.com/nightly/nintendo/wiiu/libretro_wiiu.a.7z

you can also copy a core as retroarch/libretro_wiiu.a and run "make -f Makefile.wiiu" like you did, if you just want to compile a single core.

also , fba.rpx is included now if you haven't noticed ^^
 
Last edited by aliaspider,
Curious, and apologies if this is a stupid question, but do you think that one day, USB, libfat, etc additions will no longer need CFW to be functional? Or is simply a quirk with the Wii U itself? Again weird question, as I know I can load Mocha to get CFW, just wondering :P
 
So Fix64's USB solution has been added to the regular nightlies? Wow, i need to try that

Just yesterday i downloaded Mocha and was wondering what i could do with it.
 
I already posted about this in detail more than once, everyone ignored them of course. Instead of verifying issues for one another so they can be reported, this thread is just for complaining and seeing whether or not the latest nightlys boot. Which is why i dont bother posting in here anymore. (not directed at you pedro) HOWEVER.. to answer your question pedro, no. Neither system 32 nor system 32 multi are working. I've already talked to the retroarch team about it as well as creating github issue postings. Check the following for more info.

https://gbatemp.net/threads/retroarch-wiiu-wip.447670/page-96#post-6892800

https://github.com/libretro/mame2003-libretro/issues/70

https://github.com/libretro/fbalpha2012/issues/54


oh and pedro , if you want the mame2003 list and 78 set etc, feel free to PM me
Do sega system 32 games work on windows/mac bersion of mame 2003 from retroach?

i tryed using the windows version but the damn retroarch cant launch anything for me :S
 
Even SD card access now is almost instant with last builds!! Thanks all of you!!
Haven't tried many HDD but it seems multi-partitions HDD aren't supported since I have one FAT32 + NTFS Hard disk and I couldn't access files and directories.
 
Getting DSi Exception error on the latest builds. Just tested both Snes9x and Genesis Plus GX.
 
Last edited by sj33,

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