Hacking Contenthax - a Vulnerability in Wii U File System Verification

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I also noticed mkdir isnt working I keep getting error FFFCFFEA when I try to use it in a titles content folder

Worked for me no problem. Are you putting the folder AND permissions as required? If you just put the folder, it spits out an error message telling you why.
 
Worked for me no problem. Are you putting the folder AND permissions as required? If you just put the folder, it spits out an error message telling you why.
Well I was using cpdir originally and that gave me the same error, I don't know what permissions to give the folder or what to even type is it the chmod system of permissions like 0xYYY?

Sent from my LG-D855 using Tapatalk
 
Well I was using cpdir originally and that gave me the same error, I don't know what permissions to give the folder or what to even type is it the chmod system of permissions like 0xYYY?

Sent from my LG-D855 using Tapatalk

Yep. If you look at wupclient.py you see when mkdir is called (in other functions) that FIX uses 0x600 as permission. So something like this...

w.mkdir("/vol/storage_usb01/usr/title/00050000/*YOUR TITLE ID*/content/sys/msgstudio/USen/ScreenMsg/Common/", 0x600)

Try that (change permissions accordingly).
 
Hi guys!
I found a very simple way to use loadiine directly without use browser and without have Wii U connected to internet
You have to compile the IOSUhax from the @TheCyberQuake 's Haxchi Mod Custom redNAND Launch Title thread, then choose your DS game version (but only HBL version) and replace it with WUPserver
This loads the homebrew_launcher.elf from SD:/wiiu/apps/homebrew_launcher/ so then paste the .elf from loadiine GX2 and rename it to homebrew_launcher and when you open it it loads loadiine!
Bye!


Hi , could you please upload the modified version?

Thanks
 
you dont have to modify anything, only rename the elf of your app to homebrew_launcher.elf and put it in HBL folder
If you refer to CyberQuake mod, its in his post

Or you can use latest version and set config.txt

a=fw.img
b=rednand/fw.img
x=wiiu/apps/ftpiiu/ftpiiu.elf
down=wiiu/apps/snes9x2010_libretro/snes9x2010_libretro.elf
default=wiiu/apps/homebrew_launcher/homebrew_launcher.elf

That way you can boot whatever you want - hbl or *.elf or fw.img.

However some users have reported some issues with v1.5....
 
Or you can use latest version and set config.txt

a=fw.img
b=rednand/fw.img
x=wiiu/apps/ftpiiu/ftpiiu.elf
down=wiiu/apps/snes9x2010_libretro/snes9x2010_libretro.elf
default=wiiu/apps/homebrew_launcher/homebrew_launcher.elf

That way you can boot whatever you want - hbl or *.elf or fw.img.

However some users have reported some issues with v1.5....
yeah im doing a config.txt at the moment
 
Let me know how it goes, and when you are supposed to press the buttons - I haven't tried this myself yet :)

Muchas gracias.
After some tries, i find out that you have to press it when the screen is black until the screen its white and with the Wii U logo in the bottom. I cant specify more, i turned off the Wii U
Denada :P
 
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And unstable... When the file is too big (2MB), it fails to upload, and freezes the Wii U :rofl:
think you might be using one of these XD:
Potatoes.png

you can also try switching to python 3.5 that worked for me
 

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