Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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So I downloaded 1.6.2 and it was my first update since 1.5.4 which I had running from launchbox. I changed the emulator version running in launchbox and now the games don't boot automatically when launched. I went back to 1.5.4 and they started launching again. Has anyone else had the same or similar issue?

Edit- in the command line settings -g needs to be added.
 
Last edited by shanzo,
Why are so many people trying to dump physical RAM in Cemu? If you dont dump, you dont get bluescreen. Simple Logic
 
For several revisions now , wind waker crashes at the same spot, when i talk to the old man to get my sward. when i train, as soon as i hit him once.. boom .. cemu crashes.. and one know why? im using a .wux backup


I know why, its due to an issue in cemu that started in 1.6.1 when the gpu buffer cache option was added . Currently the most stable experience you can get because it has the old setup.
 
Hi! I noticed relationship (link) FPS game Super Mario Bros. the Virtual Console and NES Remix. It seems to me that the games Super Mario Bros from the Virtual Console emulates in NES Remix!
The similarity of emulation games in Super Mario Bros Virtual Console and NES Remix:
- 20 FPS stable;
- no sound.
If @Exzap & @Petergov can fix, we will enjoy the ALL games Virtual Console and NES Remix!
Sorry for my English!

P.S. The console interface from Virtual Console:
249b2c21fd00.png
 
Last edited by Maximill_74,
When we get the second screen like Desmume and Citra, Xenoblade Chronicles X needs the second screen for Map and other things, I can't do some quests.
 
When we get the second screen like Desmume and Citra, Xenoblade Chronicles X needs the second screen for Map and other things, I can't do some quests.
Hi there, you're probably new here so I just wanted to note that in addition to being able to switch to the gamepad screen by pressing "TAB" (or toggle it with "ctrl+TAB") that both "touch" and "gamepad movement" are also supported in Cemu when selecting the gamepad in Cemu's input settings, with left mouse click as "touch" and right mouse click+drag as gamepad movement.
I generally show either feature in use in my regularly posted videos (see sig) when applicable, here are a few of my recent videos showing either the gamepad screen, touch, and/or gamepad movement-

Captain Toad Treasure Tracker -


Super Mario 3D World -


Pikmin 3 -


Star Fox Zero -


Star Fox Guard -


Mario & Sonic at the Sochi 2014 Olympic Winter Games -


And these are just from my 1.6.2 playlist alone. :P
 
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So, I am having a problem with CEMU 1.6.2 on Windows 7 64-bit. I get 60fps but nothing wants to show and there is audio. I have only so far tested Mario Maker and it doesnt show anything but the yellow screen. The audio plays, a sound then it says SUPER MARIO MAKER! Any help?
cemu.png
 

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