Emulation [RELEASE] Cemu - Wii U emulator

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My only hope with this emulator is to get rid of caching and let the games run smoothly in 60FPS in any possible way without the sudden freezes
+ oh and also see Project Zero and Bayonetta 2 being fully playable
maybe this option would help you
ScreenShot_20161018141341.png
 
what games is needed to disable streamout ?
I don't know tbh, thats 1 setting I never actually used/use in any of my videos.

Boy everyone is just killing this release.... I don't get it. What are the list of confirmed regressions? Spatoon gfx and Smash requires a hefty CPU for the time being?

Anything else?
As someone whos tested ~40 games and with videos for most of them, the only regressions I've noted is Splatoon's random colors (doesn't always happen) and WWHD's crashing during certain cutscenes. Aside from that and the Smash issue others are experiencing I believe thats it. (lets not forget Smash is also the most demanding [working] title in Cemu atm)

All in all, 1.6.1 is a noticeable increase in performance in many titles and fixes several previous issues while also providing Amiibo functionality and making debug settings easier to use.
 
Last edited by Darkemaste,
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I don't know tbh, thats 1 settings I never actually used/use in any of my videos.


As someone whos tested ~40 games and with videos for most of them, the only regressions I've noted is Splatoon's random colors (doesn't always happen) and WWHD's crashing during certain cutscenes. Aside from that and the Smash issue others are experiencing I believe thats it. (lets not forget Smash is also the most demanding [working] title in Cemu atm)

All in all, 1.6.1 is a noticeable increase in performance in many titles and fixes several previous issues while also providing Amiibo functionality and making debug settings easier to use.

Captain Toad Teasure Tracker crash for me too.
 
As someone whos tested ~40 games and with videos for most of them, the only regressions I've noted is Splatoon's random colors (doesn't always happen) and WWHD's crashing during certain cutscenes. Aside from that and the Smash issue others are experiencing I believe thats it. (lets not forget Smash is also the most demanding [working] title in Cemu atm)

All in all, 1.6.1 is a noticeable increase in performance in many titles and fixes several previous issues while also providing Amiibo functionality and making debug settings easier to use.

FINALLY, a voice of reason and clarity. So 3 games have some new "issues" while tens of titles saw good benefit. Pretty good for a few weeks of development and a 0.0.1 bump.

That's emulation folks, get the hell used to it or go play with another toy.

Pro tip: You can always just use the last working build and not act like an ungrateful brat on here to the devs by blowing things WAY out of proportion.
 
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Besides Amiibo full support (r&w funcionalities) and bug fixes, what do you expect to come to next Cemu version?
Very excited for the next news :)
 

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