ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

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Typhonne

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Excuse me, but why i'm receiving this message when i open a save file?
 

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nedron92

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Some savefiles (don't know the reason, maybe of using an older version of my editor) have a bigger size then usual and that's not good, because I had problems with it to impoort them back.
So I created a automatic trim fuction which reduce the size of an savefile to the normal size.
Your origial savefile is as .bak.bin safe.. so try to import zmha.bin to the game. And if all went fine and with no freezes you can edit your savegame normally :)
 
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Typhonne

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But i have already edited one of my save files and it has the same size, well and if the game cannot load the trimmed save, what can i do?
 

nedron92

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Mh, mostly is one Byte or more^^ (show via Right-Click->File-Properties ... or so).That cause sometime a freeze/crash or infinite 3DS-logo-loop for me.
That's why I implemented those function.
The bigger size of some Bytes are caused of an failure of my implementation for Weapon-Editing - I correct them with 2.5alpha also. Due to that failure I implemented those fucntion to correct the size for older files (;
It should load in 99% - if not, you can disable the auto-trim function, if you start via CMD:

Code:
HWLSaveEditorGUI.exe  --disable-auto-trim

I will implement later setting-options / config-file.
Sorry, maybe you are the first person which use the latest-nightly and have that bigger file of old edits^^.

EDIT: For those ones who are interested
https://github.com/nedron92/HWL-SaveEditor/commit/afc9c94699ca11885db1856829de6f4cb03784f1

Sourcefile:
source/core/HWLSaveEditor.cpp Line: 227-230

Code:
//check, if iterator + complete offset length is bigger then the current filelength
        //break the loop if its true
        if (i + this->weaponOffsetLengthComplete > this->i_filelength)
            break;

Within the function calc_weapons which calculates all Weapons + Empty/Free Slots within the savefile itself.
All editors before 2.5alpha has no check if the next iteration/weapon (Offset-Length of it) is outside the current filelength - so sometime it could happen, that your savefile-filesize is some bytes bigger then before.
And that causes (in rare circumstances) above mentioned failures ingame and also crashes with my editor next time you want edit sth.

 
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Damon_girl

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I'm having trouble getting the DLC to show up on the latest version. I'm using the Japanese version with English text and I downloaded the DLC content plus the update but for some reason the DLC won't show up no matter how many times I installed it.
 

EmanueleBGN

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I'm having trouble getting the DLC to show up on the latest version. I'm using the Japanese version with English text and I downloaded the DLC content plus the update but for some reason the DLC won't show up no matter how many times I installed it.
If the DLC are legit (not .cia) go to Extra > Download again
 

Jessinya

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Hey, sorry if I'm being dumb, but I have the digital version of Hyrule Warriors Legends, and I can't seem to find the save file. Someone give me some tips maybe please?
 

Tomy Sakazaki

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Hey, sorry if I'm being dumb, but I have the digital version of Hyrule Warriors Legends, and I can't seem to find the save file. Someone give me some tips maybe please?
You gotta need to use a homebrew save manager like svdt of jksm running to extract the save from you digital copy, the SAV file on your SD card is actually encrypted and can't be read directly by the save editors.
After using one of these homebrews to decrypt the save file it'll generate the zmha.bin (or some name like that) file that you need to use with the editor.
 

Jessinya

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You gotta need to use a homebrew save manager like svdt of jksm running to extract the save from you digital copy, the SAV file on your SD card is actually encrypted and can't be read directly by the save editors.
After using one of these homebrews to decrypt the save file it'll generate the zmha.bin (or some name like that) file that you need to use with the editor.
Thanks, I looked up how to get a homebrew manager but from the looks of things I'll need to hardmod to downgrade first, and I am not good with a soldering iron, so unfortunately, unless I get someone else to do it I'm not gonna be able to do anything. Thanks anyway.
 

infinete

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Thanks, I looked up how to get a homebrew manager but from the looks of things I'll need to hardmod to downgrade first, and I am not good with a soldering iron, so unfortunately, unless I get someone else to do it I'm not gonna be able to do anything. Thanks anyway.

If you use an exploitable game (http://gbatemp.net/threads/update-11-1-and-homebrew.441614/) you should be able to use the .3dsx version of JKSM to get the save.
 

infinete

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I'm afraid I don't really know what I'm looking at. Sorry for being uninformed but could you maybe guide me through what you mean?
It's a list of games that can be exploited to run the homebrew launcher on 11.1. If I am right freakyforms or cubic ninja are the 2 to go for if you haven't got a hacked 3ds already.
 

nedron92

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I need community-help again :)
I suceesfully (hope so..) implemented a SaveGame-Version and DLC-identification.
Before I will go on in development, I will make sure if all it's right.
So here is the console-version (cutting down to only show general-savefile things, nothing more).

Plese report to me, if your Game-Version and installed DLCs are showing correct or not and describe (if possible) a failure.
If many people test this I can go on and will update the git-repo for a new nightly then.
Test-Time: maybe till Wednesday Evening or Thursday (german time). ^^
 

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EmanueleBGN

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@nedron92 (EUR, New XL, .cia with legit DLC v1.5.0)

Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
______________________________________________________

General-things:
Savefile-Game-Version: 1.5.0
Installed DLCs:
Master Wind Waker DLC
Link's Awakening DLC
Phantom Hourglass and Spirit Tracks DLC

Unlock-State: Ingame-Smithy: 1
Unlock-State: All normal weapons found : 1
Unlock-State: All 'plus' weapons found : 1
Unlock-State: All materials found: 1
 
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Arikaido

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I HAVE PATIENTLY AWAITED THIS DAY! I'll be checking in a few hours (I'm in the US, so it's the morning *yaaawwwnnn*) and when I do I'll post all relevant info.

YOU. ROCK.
 

link666

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@nedron92 I have keep all my 100 saves to i tested your app with all four of them (NO DLC to all 3 DLCs). I have a USA cadrige and i all DLC is legit. I can confirm that your SaveGame Version and DLC identification are correct.

No DLC :
Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
______________________________________________________

General-things:
Savefile-Game-Version: 1.2.0
Installed DLCs: None DLC installed
Unlock-State: Ingame-Smithy: 1
Unlock-State: All normal weapons found : 1
Unlock-State: All 'plus' weapons found : 1
Unlock-State: All materials found: 1

First DLC :
Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
______________________________________________________

General-things:
Savefile-Game-Version: 1.3.0
Installed DLCs:
Master Wind Waker DLC

Unlock-State: Ingame-Smithy: 1
Unlock-State: All normal weapons found : 1
Unlock-State: All 'plus' weapons found : 1
Unlock-State: All materials found: 1

Second DLC :
Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
______________________________________________________

General-things:
Savefile-Game-Version: 1.4.0
Installed DLCs:
Master Wind Waker DLC
Link's Awakening DLC

Unlock-State: Ingame-Smithy: 1
Unlock-State: All normal weapons found : 1
Unlock-State: All 'plus' weapons found : 1
Unlock-State: All materials found: 1

Third DLC :
Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
______________________________________________________

General-things:
Savefile-Game-Version: 1.5.0
Installed DLCs:
Master Wind Waker DLC
Link's Awakening DLC
Phantom Hourglass and Spirit Tracks DLC

Unlock-State: Ingame-Smithy: 1
Unlock-State: All normal weapons found : 1
Unlock-State: All 'plus' weapons found : 1
Unlock-State: All materials found: 1
 

Arikaido

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Sorry that I never got a chance to do a check for you; I thought I still had access to homebrew, but I forgot to install a secondary access point. Unfortunately, I'll be waiting until the latest update has an entry point. Sadness... Supreme sadness.....
 
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