it at the moment, since someone else also attempts to write an unaffiliated plugin.
you know that also removes the comfortable ghost sharing feature which you wantedOk, I didn't know. Thanks again
EDIT: Removing that online access is a nice idea. I guess I'll read some tutorials.
That makes sense. Hopefully it will be based on python (or at least be compatible with Linux).yep, would be kinda helpful, or give a progress report if anything.
but maybe the developer is kinda clever and won't release it until it has an idiot proof state. if i remember all the stupid questions i got from people when they tested my early versions .. all stuff which they could answer themselves by just reading the few notes which were attached with it, but no...
A bit of a noob question but: Is the "shine color" of a kart (specifically, Toad's Standard Kart at the moment) editable on the texture sheet or somewhere else? I can't find it anywhere. The old color Blue shows through when shine hits the kart body instead of it being a shiny green, green being the desired color i already edited the main body to.
it's a blender add-on, just like mine. no idea why that guy started over from scratch, not like my code wasnt reusable or undocumented. if you want to convert textures you'll probably still need texconv for the most proper conversions, which is a Windows program.That makes sense. Hopefully it will be based on python (or at least be compatible with Linux).
Do you know how far they are, or would they rather keep that private?
Not really a mod but I found this digging through the files lol
.There are some track object mods (mostly speed and size) on my YouTube channel, nothing too special, really. But it's quite fun!
Also most music replaced and 7 laps almost everywhere.
If interested, I can upload the modified XML conversions of the track BYAMLs.
Some resized objects here:
More resized interactive objects, aggro thwomps:
400cc Baby Park
300cc SNES Rainbow Road with bigger and aggro thwomps
300cc, 350cc, 400cc and 600cc on Toad's Turnpike with correspondingly sped-up highway cars
All other tracks in 300cc
This one is a fake, but one of my goals somewhen: xD