Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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Exzap we love you! ahaha your making history with this emulator....show those other devs how its done. JK but seriously dude your insane! Imagine when new Zelda: Breath of the Wild comes out :yayu:
 
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Any idea how I can port my Wearable Majora's Mask Mod for Windwaker to cemu? I've been trying with no luck. If there are any .szs editors out there it would be helpful.
 
Hey ! i've been trying some games on cemu and i'd like to know where's the best place to give feedback for the devs, cause they don't seem to be using github for some reason.
 
I can't wait for the next release, I want to know if this is a bindable button (maybe L3/R3) or microphone support. Either/both would be awesome! xD
L3/R3 support would be really very welcome too :D
A lot of games use them!
But, of course... Take your time, @Exzap ;)

EDIT: I forget that L3/R3 buttons already have support in the present version! :D
 
Last edited by shideravan,
Yes, I forgot that Classic Controller doesn't have these clickable buttons, just Pro Controller and the Gamepad, which has support since Cemu 1.5.0 :p

This emulator is improving very fast! :D
 
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Let's list some of things which was already announced to be coming in the next Cemu release (1.5.3? or 1.6.0?)

- sRGB color space support
- Anisotropic filtering
- Polygon offset fixed
- Improved overall quality of audio playback and less audio stutter
- Several crash bugs fixed (maybe some games which was crashing before start are booting now (?) )
- Fix for when depthbuffer<->colorbuffer size mismatch (now coins are visible in NSMBU/NSLU - maybe Smash graphics bugs and other bugs related with graphic driver are now fixed too (?) )
- Recompiler bugs fixed
- Microphone support
- Maybe a little performance gain (?)

I have to say: It's a very impressive release!
 

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