ROM Hack Animal Crossing: New Leaf ROM Hacking

Mega-Mew

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That's actually pretty cool. Hey, Mega-Mew... Do you have an idea how to edit the game's code, so I can edit the players speed for example? I have a file called exefs.bin, but I don't know how I can extract code.bin out of it. I guess I have to edit code.bin to change the players speed, right? Cheers!
I did it with a cheat code who can change the speed, but not with the exefs (it's more hardwith the exefs)
 

Volvion

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I did it with a cheat code who can change the speed, but not with the exefs (it's more hardwith the exefs)
Okay, so... Do you know how I can change personalities? I changed my villager t-Bone to the tortimer model and renamed both, but I'm not quite happy with tortimers new personality and his jingle. Any chances that I can change him to the REAL tortimer?
 

Mega-Mew

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Okay, so... Do you know how I can change personalities? I changed my villager t-Bone to the tortimer model and renamed both, but I'm not quite happy with tortimers new personality and his jingle. Any chances that I can change him to the REAL tortimer?
didn't tried
 

Kues

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would it possible at all to make a rom hack that allows you to place any house items outdoors like in home designer? this has always been my dream thing to be able to do in animal crossing games...
 

Alan Treecko

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would it possible at all to make a rom hack that allows you to place any house items outdoors like in home designer? this has always been my dream thing to be able to do in animal crossing games...
i think this means editing the games code so hard
 

mental_lentil

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I found the textures for the various wings of the museum in the Bg folder, but I couldn't find the texture for this particular wall:
latest

Would anyone happen to know where it's located?
 

Volvion

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would it possible at all to make a rom hack that allows you to place any house items outdoors like in home designer? this has always been my dream thing to be able to do in animal crossing games...
I think you should read some of the first threads, because Mega-Mew and some other people found out how the acres of the town map work. Maybe we can copy a property from the house code to the acres of the town map. Maybe then we are able to place furniture outside, what actually would be pretty cool :P If this doesn't work, you nevertheless could switch some PWP's with furniture models. Have a great day :)

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I found the textures for the various wings of the museum in the Bg folder, but I couldn't find the texture for this particular wall:
latest

Would anyone happen to know where it's located?
That's strange, I also can't find it... Maybe it's located where all the other textures for the walls are? Cheers!
 

Kues

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I think you should read some of the first threads, because Mega-Mew and some other people found out how the acres of the town map work. Maybe we can copy a property from the house code to the acres of the town map. Maybe then we are able to place furniture outside, what actually would be pretty cool :P If this doesn't work, you nevertheless could switch some PWP's with furniture models. Have a great day :)

--------------------- MERGED ---------------------------


That's strange, I also can't find it... Maybe it's located where all the other textures for the walls are? Cheers!
if it's not possible I wouldn't bother with any substitute. since New leaf came out I thought it was pretty annoying how they even introduced the PWP system for small furniture like things when they could have easily made it like home designer where you can place indoor furniture items outdoors.

If it's just too difficult and very hard to do at this time patience and waiting for someone with the skill to also want this done comes along.
 

Roxerism

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So guys, I searched ACCF stuff to find the lightsabers' brres files.
I'm trying to replace the gold axe with the blue one.
I managed to do it with EFE, blender and a little bit of HEX editing.
I load up my town, go through Isabelle and head towards my gold axe.
Right when I select to use the axe, my game freezes while doing the "puts-arm-in-the-air-and-summons-tool" animation, it freezes.
any idea?

--------------------- MERGED ---------------------------

If yall wanna see the bcres file I can do so.
 

deishido

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So guys, I searched ACCF stuff to find the lightsabers' brres files.
I'm trying to replace the gold axe with the blue one.
I managed to do it with EFE, blender and a little bit of HEX editing.
I load up my town, go through Isabelle and head towards my gold axe.
Right when I select to use the axe, my game freezes while doing the "puts-arm-in-the-air-and-summons-tool" animation, it freezes.
any idea?

--------------------- MERGED ---------------------------

If yall wanna see the bcres file I can do so.

Bcres files are not cross compatable from one game to another, the models inside specifically. So pulling the model and textures out and moving them into NewLeaf won't work.

I havent had any luck with any custom made bcres files of any kind yet. I think only mega-mew has had suvh luck and they don't seem to be currently involved with animal crossing havking at the moment.

appearently, custom models requires having a specific PC setup, the ctr dev kit, a 3D program that works with the dev kit (maya I think) and much more knowhow than I have for sure. I can't figure out how to set up a clean dev environment without screwing something up or expiring a free trial on something or another, so I think I'm stuck where you might be stuck :P

Good luck nonetheless, I think it would be really cool to have a lightsabre ax!
 

Roxerism

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Bcres files are not cross compatable from one game to another, the models inside specifically. So pulling the model and textures out and moving them into NewLeaf won't work.

I havent had any luck with any custom made bcres files of any kind yet. I think only mega-mew has had suvh luck and they don't seem to be currently involved with animal crossing havking at the moment.

appearently, custom models requires having a specific PC setup, the ctr dev kit, a 3D program that works with the dev kit (maya I think) and much more knowhow than I have for sure. I can't figure out how to set up a clean dev environment without screwing something up or expiring a free trial on something or another, so I think I'm stuck where you might be stuck :P

Good luck nonetheless, I think it would be really cool to have a lightsabre ax!
Would making something from scratch in blender and importing it into a bcres file work?
 

deishido

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Would making something from scratch in blender and importing it into a bcres file work?

Thats where I'm having the trouble. AC:NL doesn't seem to accept anything that wasn't made with the official SDK. Making something in blender and importing it doesn't seem to work for me at least. All my tests have ended with the game freezing on the frame that the object is called into play. Most of my edits were to player models and clothing. (Hats, specifically) but it might work for other things? Idk. If you know more about modeling and bcres file structure than me (which lets face it, doesn't take much. I know close to nothing, this project was the first time I ever used blender) you might be able to get it to work.

If you have the official SDK, it should work. I think the SDK requires a dev kit environment and Maya, or some other "professional" 3D program to use. (Read, expensive and not user friendly)
 

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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!