If it happens again, hit B to make it stop trying. I've been trying to get it straightened out, but it hasn't been easy. The error FSFILE_Read returns is for a bad save data hash block. I've noticed that some titles can ignore it and continue like nothing is wrong. Others will cause it to completely freeze. The version I have for testing has the option to hold Y to try force it through. It's still hit or miss depending on what you're dumping from.Hm. I think I encountered a weird bug today.
Terraria has big save files, so it saves as ExtData. When I tried backing up my save file, the progress bar froze while backing up a file called scratch.dat. I had to switch off the system.
As a test, I then deleted Terraria's extra data from 3DS system settings, went back to the game to confirm that my save data was gone, and then imported my (supposedly incomplete) save file back to the game with JKSM.
And what do you know, it worked fine. The essential files, like the player and world data seem to export just fine, it's just the scratch.dat file that messes up, and I have no idea what that file includes.
Is this a known bug? I'm using the 5/21/2016 build from GitHub.

Eh, it's not a big deal really. I mostly wanted to know if that file has anything of value stored in it.If it happens again, hit B to make it stop trying. I've been trying to get it straightened out, but it hasn't been easy. The error FSFILE_Read returns is for a bad save data hash block. I've noticed that some titles can ignore it and continue like nothing is wrong. Others will cause it to completely freeze. The version I have for testing has the option to hold Y to try force it through. It's still hit or miss depending on what you're dumping from.
YesCan I transfer my Alpha Saphire Cartridge save to my Eshop copy?
I have not had a chance to use it yet. Is it easy to transfer over?
Yes it has a very user friendly menu, don't worrieI have not had a chance to use it yet. Is it easy to transfer over?
I hope you add this to the main post on the 1st page of this thread so people won't have to ask this anymore but someone figured out a way to use gateway 3ds card type 1 .sav saves.If it happens again, hit B to make it stop trying. I've been trying to get it straightened out, but it hasn't been easy. The error FSFILE_Read returns is for a bad save data hash block. I've noticed that some titles can ignore it and continue like nothing is wrong. Others will cause it to completely freeze. The version I have for testing has the option to hold Y to try force it through. It's still hit or miss depending on what you're dumping from.
It probably has something to do with how the folder(s) are named, like how much characters or illegal characters used as such making them inaccessible/unreadable.I used JKSV a couple times a few weeks back, worked fine for the first five games I was copying save files to from my physical carts, but then it suddenly stopped working, kept giving me error messages when I tried to write saves to games. I didn't think much of it, used a different homebrew to get it done, went about my day.
Now, however, as I was making a backup of my SD card to an external hard drive, I encountered a problem - the contents of the card wouldn't copy as a block. I copied each folder individually, no issues - until I got to the JKSV folder on the root, which displayed the aversion to copying I'd seen before.
So I delved into it. Most of the folders and files within were fine and copyable, but both "saves" and "extdata", when attempting to copy (or cut, or delete) just ignore the command - in cut's case, the folder will go faded as per usual to indicate it's targeted for cutting, but when a destination is set, it abruptly deselects and ignores the command.
I figure this is either a symptom of, or the culprit of, how manager wasn't working for me. Alone, I wouldn't mind a non-functional save manager, there are alternatives. What does worry me, however, is this:
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The folders can't be opened. And, as stated previously, they can't be deleted.
Checking the save and extdata folders with lockhunter shows nothing; fileassassin can't get to the files themselves to attempt a nuking. There's also no delete option for the data within the JKSV program itself. I'm essentially stuck with a glitched folder on my root, can't remove the program to start from scratch, and am mildly-to-moderately annoyed. Does anyone know what is up/how to fix this, or at the very least how to scrub the damn thing from my card?
What is the ExtData?
Not sure I follow you here but isn't the headache inducing part of a9lh installed in the firmware and the SD card only has the easily replaceable payloads and folders?I'd format the SD to get rid of it, but I've got ARM-9 and, while I've got a hardmod, really do not want to go through the headache of getting everything set up again.

Yup. Just another case of people not understanding what they are using/doing.Not sure I follow you here but isn't the headache inducing part of a9lh installed in the firmware and the SD card only has the easily replaceable payloads and folders?


