Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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HOLY THREAD CLEANUP BATMAN!! looks like raulpica was busy last night. ill probably never remember what trashed post i replied to now,but

on a more serious note,as i was dumping all of windwaker hd's textures, i got A LOT of black textures for some reason. and most of the item screen textures were red backgrounds and a yellow outline of the item. does anyone know why this happens? i kinda need the HD item icons,lolz :P

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this is what i was talking about. on anything hud related i get awkardly broken dumps like these.
 

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Splatoon crashes when I'm playing in the first mission of singleplayer when I try entering in any pipe.
Does it happen to anyone else or am I the only one?

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@Exzap, have you been researching "input lag" at all? I know it's going to be a big deal if it's there when sm4sh starts working. I have no idea, does Cemu even experience "input lag"? I know dolphin JUST got it fixed and I can show you a video about how they fixed it if you need.
 
try to disable texture compression
(it wil make cemu 1.51 stable no more APP CRASH again after disabling texture compression )
*dont forget to delete shader cache after disabling texture compression setting*
Thank you so much it fixed the problem!
 
Splatoon crashes when I'm playing in the first mission of singleplayer when I try entering in any pipe.
Does it happen to anyone else or am I the only one?

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I just tested this in the previous version (1.5.0) and it doesn't crash and works fine. It seems that it's a problem of the 1.5.1 version.
 
on a more serious note,as i was dumping all of windwaker hd's textures, i got A LOT of black textures for some reason. and most of the item screen textures were red backgrounds and a yellow outline of the item. does anyone know why this happens? i kinda need the HD item icons,lolz

Can you keep this to its own thread please? It's not CEMU related.
 
Citizens of Earth (Europe) boots.

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Well, to compare, they started at roughly the same time...
Cemu is faster than decaf, not to knock the nature of open vs closed source. It doesn't matter if something is open source if it isn't getting the same amount of work into it.

For example, I have a smilebasic interpreter up on my github, but it's been dead for a month now, because I'm too lazy to work on it right now and programmers willing to work for free don't just pop out of the ground like daisies
 
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but it is... i was asking why i am getting these incorrect texture dumps :/

all i wanted to know was if it was a problem with my pc or the emulator itself.

Only technically. It's for your Windwaker HD project, which isn't, so belongs in its own thread. It has zero benefit for CEMU.
 

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