Emulation [RELEASE] Cemu - Wii U emulator

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no arms
 

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There is still a drop in the frame rate and spasm
Nothing new:hateit:
Only Add multiple Controller and some minor improvements in graphics:nayps3:
It's not minor (graphics drastically improved in mk8, splatoon, tphd, 3d world. audio fixed in windwaker... all multiplayer modes in all games functioning), and it's running the same speed here. What were you expecting? 60fps on an Intel Atom?
 
There is still a drop in the frame rate and spasm
Nothing new:hateit:
Only Add multiple Controller and some minor improvements in graphics:nayps3:

God, the entitlement of people. Dude, there were numerous improvements and to sit there and whine with a bunch of annoying emojis is ridiculous. Sky fixes, SMW shadows, and controller support is a massive update. Maybe you should go away for a year and come back and then maybe they'll be enough new features/games supported to meet your liking. In the meantime, the rest of us will enjoy these iterative, bi-weekly releases that crush the rate of progress of ANY other emu out there (by a lot....).
 
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in all options appear this axis z +
everyone is more empty when I select one of them to set the correct button only appear axis Z +

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Can someone help me?
 
Really good release as always, glad to know the graphic is finally fixed in Mario Kart 8 with an Nvidia GPU.

Can anyone test an see if you are able to configure the "Semi-Colon ( ; )" key in Cemu 1.5.0?, go to the input settings and try to change any key to the "Semi-Colon ( ; )", then open any game and see if that key is working. Please let me know what happens.
 
Really good release as always, glad to know the graphic is finally fixed in Mario Kart 8 with an Nvidia GPU.

Can anyone test an see if you are able to configure the "Semi-Colon (;)" key in Cemu 1.5.0?, go to the input settings and try to change any key to the "Semi-Colon (;)", then open any game and see if that key is working. Please let me know what happens.
Nope that didn't get improved if you look in changelog.
 

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