Hacking [Discussion] Smash WiiU Modding and Help Center

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Anybody knows what's up still?
Smash Explorer is acting dumb for me.

I have all the games files now.
I went to the content folder for the ddd dump.
Copied the ls file, pasted into the content folder from the game dump from Uwizard.
I re-extracted smash explorer.
Then I try extracting one of mario's skins which is c04.
And it STILLS, gives me this message.

"Error extracting model.flp, error: Index was outside the bounds of the array.
Error extracting model.ik, error: Index was outside the bounds of the array.
Error extracting model.jtb, error: Index was outside the bounds of the array.
Error extracting model.moi, error: Index was outside the bounds of the array.
Error extracting model.mta, error: Index was outside the bounds of the array.
Error extracting model.nhb, error: Index was outside the bounds of the array.
Error extracting model.nud, error: Index was outside the bounds of the array.
Error extracting model.nut, error: Index was outside the bounds of the array.
Error extracting model.sb, error: Index was outside the bounds of the array.
Error extracting model.vbn, error: Index was outside the bounds of the array.
Error extracting model.xmb, error: Index was outside the bounds of the array.
Done!"

And nothing's in the c04 folder.

Do note: I have the files from the ddd dump.
 
The characters will have a "sound" folder. I've tested it with a Jason Griffith voice hack on Sonic and it worked.
Oh, sorry, I worded that question all wrong. What I meant was, how do you make your own sound mods? I'm trying to make an English voice mod for Cloud, and I can't seem to get it to work.
 
how do you colour hair properly? i know it's vertex based but i can't find a guide anywhere and pestering people isn't my thing
 
Nevermind, I figured it out, just had to copy the dt00 and dt01, and drag it into the content folder from the updated version.
 
I'm almost certain I'm doing the program right, but I often miss something obvious. They're in the right fokder, I'm getting a success message (though that seems to always be that way), but it doesn't fix the issue
 
For the next version of Sm4shExplorer I will add more foolproof checks.

Using LS only is a workaround, but it was never meant to be used without dt00/dt01.
 
Someone please help.
I have tried multiple times now and every time i try to open Kernel on my wii u to install the mods, the page take about 5minutes to load and once it does it say "Could not display page." I'm lost at what to do to fix this.
 
When I load up smash 4 using SDCafiine, and I go to mario and pick his c05 which is his skin I edited. I would start up a match but nothing happens. It's just his regular c05 skin, and not the skin I imported, anyone knows if I edited wrong or it's just SDCafiine or something?
 
For the next version of Sm4shExplorer I will add more foolproof checks.

Using LS only is a workaround, but it was never meant to be used without dt00/dt01.
Yo. Since you're here, could you answer a question for me?

I've run in to a a weird problem recently. When packing files in Sm4shExplorer, the program has been crashing on me without finishing the building of the patch.

It was working just fine earlier today. IDK what's causing it.
 
Anyone else having the issue of not being able to edit the stock icons and a few other things? I can edit portraits and such, but stocks and in-game battle portraits won't open correctly in PS and opening them in WTV reveals a negative of the icon/picture. Is there a fix for this?
 
Anyone else having the issue of not being able to edit the stock icons and a few other things? I can edit portraits and such, but stocks and in-game battle portraits won't open correctly in PS and opening them in WTV reveals a negative of the icon/picture. Is there a fix for this?

I've been having the same issue. Something about the way they're encoded doesn't play nice with the exporter.
 
I'm editing Bayonetta's moveset using Sm4shCommand/animcmd 1.2.5, however every time I save it grounded side b held down (233) crashes the game. When I open the saved product and pull up 233 I get the following unhandled exception text:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

Calling for a bugfix?
 
Hi,
I've edited few CSS portrait myself, and now when the CSS load, it freeze after few seconds ?
What could i've done wrong ? I've saved my DDS files in DXT5 format, and reinjected them with the same textID.

I've attached the files i tried to inject

Thanks :)
 

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Last edited by Tibec,
I figured out how to get rid of Pikachu's screen KO model so he looks better in model swaps.
86dde7c304.JPG
I'll upload the modified model file to Gamebanana sometime later. Along with my own version of Outset Island Toon Link that I made earlier last week.
I'll also probably upload a plug and play model swap pack that makes every character's default model an alt for every character with CSPs. I already have Bayonetta done, and I have a program that makes batch renaming files really easy.
 
Last edited by Blazingflare,

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