Hacking Smea's iosuhax

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If I understand the readme on the repo correctly it's not useful without an exploit but hey, maybe this can motivate more developers to look into IOSU. Hell maybe it'll show a path to someone already looking so they can
tease a release for a few months and "get raided"

I'm sorry I had to. :rofl2:
 
Why does gbatemp members ruin so much lol so this isn't iosU or cfw (lol) why so much hype???
'Cause it's basically one of the only few pieces of IOSU that is publicly known. Sure, it's kinda useless for the regular user & even to some devs, but it gives a bit of hope that IOSU is slowly making its way to the community...just really slowly...like slower-than-snails slow. I'm not complaining, I'm just trying to be patient...
 
'Cause it's basically one of the only few pieces of IOSU that is publicly known. Sure, it's kinda useless for the regular user & even to some devs, but it gives a bit of hope that IOSU is slowly making its way to the community...just really slowly...like slower-than-snails slow. I'm not complaining, I'm just trying to be patient...
I just done more reading ( which hurts my eyes at gbatemp) and it's called rednand which is a NAND emulator. So I don't think this is iosU related and some call is cfw?? But Ye it's an emunand which is still great :)
 
RedNAND = redirected NAND
EmuNAND = emulated NAND

Slightly different except IIRC redNAND = more permanent telling the system where to look, emuNAND = more appealing less brick possibility as it's an alternative option, not the only option.

Please correct me if I'm way off here.
 
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RedNAND = redirected NAND
EmuNAND = emulated NAND

Slightly different except IIRC redNAND = more permanent telling the system where to look, emuNAND = more appealing less brick possibility as it's an alternative option, not the only option.

Please correct me if I'm way off here.
You are way off. They're both effectively the same thing, a partition of a copy of the NAND data on an SD card. The difference in name only really matters with the 3DS where emuNAND and RedNAND are slightly different formats. http://3dbrew.org/wiki/NAND_Redirection
 
RedNAND = redirected NAND
EmuNAND = emulated NAND

Slightly different except IIRC redNAND = more permanent telling the system where to look, emuNAND = more appealing less brick possibility as it's an alternative option, not the only option.

Please correct me if I'm way off here.
On the 3DS they are exactly the same, only "emunand" is gateway's implementation and for some reason has the first sector moved to the end of the image.
 
On the 3DS they are exactly the same, only "emunand" is gateway's implementation and for some reason has the first sector moved to the end of the image.
The "reason" is that then, everything is almost at the right offset, except the beginning which is completely at the end.
Now, that's not necessarily a good reason since it saves an addition most of the time but at the cost of a comparison first.
 

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