ROM Hack [Release] Pokemon X/Y/OR/AS multi cheat plugin

  • Thread starter Thread starter RednaxelaNnamtra
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Well, the plugin seems stable so I release this version : http://s000.tinyupload.com/index.php...63542836680481
The only thing implemented for now is the shiny encounter cheat.
Will you release the source?
My goal with this plugin was to have a singel plugin for the users, which allows them to do anything, that's possible with cheats, so I would like to add your cheat/cheats and give credit to you, or you could make a pullrequest yourself, if you agree.
I would make the cheat menu better usable(something like spoilers), and add descriptions, but its not that easy in ntr plugins. But its still possible to also add your name to the end of the plugin name to give the credits to you.
 
Will you release the source?
My goal with this plugin was to have a singel plugin for the users, which allows them to do anything, that's possible with cheats, so I would like to add your cheat/cheats and give credit to you, or you could make a pullrequest yourself, if you agree.
I would make the cheat menu better usable(something like spoilers), and add descriptions, but its not that easy in ntr plugins. But its still possible to also add your name to the end of the plugin name to give the credits to you.

I will release the source but my own goal is not only the shiny cheat, so I will do it later.
 
Will you release the source?
My goal with this plugin was to have a singel plugin for the users, which allows them to do anything, that's possible with cheats, so I would like to add your cheat/cheats and give credit to you, or you could make a pullrequest yourself, if you agree.
I would make the cheat menu better usable(something like spoilers), and add descriptions, but its not that easy in ntr plugins. But its still possible to also add your name to the end of the plugin name to give the credits to you.
you could find the cheat address at fort42, might need some modifications
or here?
http://gbatemp.net/threads/release-win-mac-linux-oras-cheat-generator.415921/
 
Last edited by dsrules,
nothing want to be funny, it is some kind of shiny cheat
Yep but the only problem is that it changes depending on where you are located (that is not funny). I thought about that too, but I was too lazy to record all the offsets for all the roads x).
 
Last edited by ,
Yep but the only problem is that it changes depending on where you are located (that is not funny). I thought about that too, but I was too lazy to record all the offsets for all the roads x).
yes, it might not be stable having all those cheats on or when forget to turn off the cheat at a different road lol
now, all we need are Infinite Health, Moves, 100% Catch
 
Will you release the source?
I would make the cheat menu better usable(something like spoilers), and add descriptions, but its not that easy in ntr plugins.
Hello !

You can easily make spoiler if you want in your plugin as you can change the buffer directly.
All you have to do is reset the buffer and rewrite in it with the new things you want to display.
Exemple with a code that'll do this:
Code:
[ ]Activate menu
When clicking on activate:
Code:
[X]Activate menu
[ ]Cheats 1
[ ]Cheats 2
[ ]Cheats 3
etc
Code:
void    show_menu(enum MENU m)
{
    int i;

    current_menu = m;
    initMenu();                                      //Resetting the buffer
    if(menu[m].status)                               //Checking if the menu is active
        for (i = 0; i < menu[m].count; i++)
            addMenuEntry(&(menu[m].text[i][0]));     //if so it'll show everything
    else
        addMenuEntry(&(menu[m].text[0][0]));         //if not it'll show the first line only
    updateMenu();
    updateAllCheatEnableDisplay();
}


This is a function present in my ff plugin. Of course you can replace the for with a bunch of addMenuEntry, it's just for explaining you how to do it. ;)

For the description thing, for now i can only think on an other display that'll show the description with a button back.
But when i'll figure how to get the position of the cursor in the menu, it should be pretty easy to add things down of the plugin according to the current position. :)
 
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It was a rom Hax but there should be away to disable the barriers by modfileng ram link of demo walk though walls my guess is you need to disable collsion detection
 
Last edited by hacksn5s4,
It was a rom Hax but there should be away to disable the barriers by modfileng ram link of demo walk though walls my guess is you need to disable collsion detection

yes, thats what I had in mind from the last one mentioning it, I don't think its that easy, because of the different heigths you have, but with the ntr debugger or gateway you could test it and give us the results :)
 
It was a rom Hax but there should be away to disable the barriers by modfileng ram
yes, thats what I had in mind from the last one mentioning it, I don't think its that easy, because of the different heigths you have, but with the ntr debugger or gateway you could test it and give us the results :)
id ask kaptonics he made that
 
yes, it might not be stable having all those cheats on or when forget to turn off the cheat at a different road lol
now, all we need are Infinite Health, Moves, 100% Catch

I have a working infinite PPs cheat. I have the infinite health too but it does not work when it is a OHKO, I guess the game does not compute anything when the damages are greater than the HPs and just add the KO status.
 

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