Hacking Help choosing DS flashcard

  • Thread starter Thread starter DarK_DragoN
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Did you actually read my post? They do NOT have the same compatibility. I don't know if it's because of the extra RAM available to the plus or not, but you can play Golden Sun all the way through. You just can't on the original or any other flash card. also:

"Compared to DSTWO, DSTWO PLUS has 4x the Flash and 2x the CPLD power."

Tell me what game has lag (be as specific as possible... during a video sequence, or during a battle, etc...) and I'll try on both to see if there is a difference, but the CPLD might also improve speed as well.

Yes I did read your post and you are wrong. What extra ram? There's still only 32mb available. Both cards have the exact same game compatibility including Golden Sun. The compatibility comes from the emulators themselves (plus the 'game_config.txt' in TempGBA's case), and the releases of the emulators we use (TempGBA, TempGBA-mod and CATSFC) all pre-date the release of the plus, how are they supposed to know about any hardware improvements?. They perform identically on both cards. I've tried them. Run both cards side by side with the 'FPS counter' enabled. You will see they are the same.
"Compared to DSTWO, DSTWO PLUS has 4x the Flash and 2x the CPLD power." <----- Why post this? It's marking garb and means nothing when the plus is running in DS mode. The emulators run in DS mode. They run the same on both cards. A couple of us have mentioned this on here. Even the Admin on the Supercard forum has stated the plus and standard are identical in DS mode when folk have asked if it's worth buying the plus to use in a DS. If there is any gain to be had between the two maybe it's battery life possibly due to more modern components, but I can't comment on this yet as I haven't got around to running the battery tester on them. I do know my old R4 outlasts my DSTwo by a couple of hours at least.
With regards to 'lag', I didn't mention 'lag', I said 'isn't good enough to run Snes and GBA at full speed without frameskip'. Basically pick a game and set the Frame skipping to '[0] Show all frames' and check the FPS rendered. A raft of games won't run at 60fps with 0 frameskip enabled. Off the top of my head try Donkey Kong Country 3 and try tell me that game is running correctly. Constantly dropped frames and glitchy sound. If I compare to my Pandora, there's a world of difference. Most games get along fine with the frameskip set to 1 and the processor ramped up to 396mhz (with even more battery life being sacrificed), but it can be a bit annoying on sidescrollers as it causes jerkiness. Snes stuff is the same with the frameskip set to 0, although you can gain a few extra FPS by disabling screen scaling (at the cost of losing some of the playing area). Don't get me wrong it's a great card (I own both versions) and would highly recommend it. It's a great feat they've emulated two systems in a DS card. But to suggest emulation is somehow better and more compatible on the plus is a myth.
 
Last edited by Gyron_Oldvic,
Dude, did you try playing Golden Sun past the first dungeon? Rhetorical question. I know you did not. I own both cards as well.
 

Being honest I haven't. But in the TempGBA thread there's no mention of a crash after the first dungeon. In fact it talks of improvements to Golden Sun 1 + 2 on the main page:
"Q. Golden Sun? Golden Sun 2?!
A. The Golden Sun games have become much better, with Golden Sun and Golden Sun 2 being perfect at auto frameskip and slight crackling at lower manual frameskips. See post #450 and post #499 for audio comparison tests by Rydian in Golden Sun. #450 is in beta 9, #499 is in beta 11."

Leave it with me. I'll pluck away at it on a standard DSTwo with the latest TempGBA. Please tell me it's not 5 hours into the game.
 
Last edited by Gyron_Oldvic,
Being honest I haven't. But in the TempGBA thread there's no mention of a crash after the first dungeon. In fact it talks of improvements to Golden Sun 1 + 2 on the main page:
"Q. Golden Sun? Golden Sun 2?!
A. The Golden Sun games have become much better, with Golden Sun and Golden Sun 2 being perfect at auto frameskip and slight crackling at lower manual frameskips. See post #450 and post #499 for audio comparison tests by Rydian in Golden Sun. #450 is in beta 9, #499 is in beta 11."

Leave it with me. I'll pluck away at it on a standard DSTwo with the latest TempGBA. Please tell me it's not 5 hours into the game.
Well, full disclosure then... I haven't tried playing it on the old dstwo in forever because it simply didn't work past the first dungeon. If there were improvements and it now runs all the way through on the original, I didn't know and my argument is poinless :ha:
 
Well, full disclosure then... I haven't tried playing it on the old dstwo in forever because it simply didn't work past the first dungeon. If there were improvements and it now runs all the way through on the original, I didn't know and my argument is poinless :ha:
Thanks for letting me know. I'm presuming it will be fine then. It was puzzling me how there could be a difference on the same emulator. I know there were massive problems with it years ago in NDSGBA. I've just started it on TempGBA on my DSi-XL and I'm making my way through the village. It actually plays pretty well on the DSTwo. I think the RPG genre is one thing the DSTwo is ideal for as you don't really notice if you enable frameskip. It's also a game i would prefer to play via my DSTwo on an XL screen rather than my slot-2 card on DS-Lite.
 
I'm using R4i Gold 3DS RTS on my N3DS 9.8 and it works great.
I putt the last R4wood fw on it and a cheat database.
Also RTS works great, but only one slot.

On the DSTwo you get more save slots when using RTS.

Off the many games that I tryed, only Animal Crossing don't work....
 
Last edited by DaFixer,
I'm using R4i Gold 3DS RTS on my N3DS 9.8 and it works great.
I putt the last R4wood fw on it and a cheat database.
Also RTS works great, but only one slot.

On the DSTwo you get more save slots when using RTS.

Off the many games that I tryed, only Animal Crossing don't work....

RTS ugggghhhhhhh...

I personally feel that if developers put a checkpoint system, a chapter based one or RTS in place in their games is part of the game design and you break the inmersion they intended by not following that.

The only times I used homebrew enabled RTS in recent time I felt like a dirty cheater who couldn't finish the damn game by his own means :glare:...

Which is also funny because when I was a kiddo I would have max guns and money all the time while playing GTA :rofl2: I tought cheats were the best thing ever at that time, having free tanks were dope because stealing one from the military was near damn impossible :hateit:
 

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