I found it on Youtube. Just search Wario's Gold Mine Remix.A bit offtopic, but could you give me this track's music? It sounds like some kind of remix and it's awesome!
I found it on Youtube. Just search Wario's Gold Mine Remix.A bit offtopic, but could you give me this track's music? It sounds like some kind of remix and it's awesome!
Just out of curiosity, why do most custom tracks have those weird boost pads?Now the course has the correct size (Like in the Wii version):
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I now have to fix my KMP and some Model-Bugs...
It's hard to make animations, so these are the best we can do.Just out of curiosity, why do most custom tracks have those weird boost pads?
Is there any tutorial about make your own courses ?
Yeah, but couldn't CT makers just reuse those ones from official courses?It's hard to make animations, so these are the best we can do.
I wish. EFE, the only 'public' method of MK7 CT designing doesn't allow animations. Simply 1 model and up to 35 textures.Yeah, but couldn't CT makers just reuse those ones from official courses?
Ah, I see. Thank you very much for the explanation!I wish. EFE, the only 'public' method of MK7 CT designing doesn't allow animations. Simply 1 model and up to 35 textures.
Yeah, but that would look horrendous unless you ported a custom track, from let's say, Wii. Don't port the N64 models themselves.Is the importer good enough to, say, replace every retro track with one from 64? I essentially want all the lower cups to be the cups from MK64 as its my favorite.
Well I mean that's like, your opinion, man. I guess I don't really mind the way they look due to nostalgia. Do I still have to use 3ds max? All I have access to is blender.Yeah, but that would look horrendous unless you ported a custom track, from let's say, Wii. Don't port the N64 models themselves.
Alright, do what you want, it's your projectWell I mean that's like, your opinion, man. I guess I don't really mind the way they look due to nostalgia. Do I still have to use 3ds max? All I have access to is blender.
Well I mean I planned on using some of the custom ones from Wii hacking, but i want to avoid changes to the map itself, like they changed koopa troopa beach. It's more just a personal project. I don't usually put my stuff out there.Alright, do what you want, it's your project
You can use anything as long as it can export to .obj or .dae, and allows importing of .obj or .dae.
Anyway, here is my most recent custom track, just made this update today! Enjoy!
(Please wait for it to process in 1080p before watching)

Anyway, here is my most recent custom track, just made this update today! Enjoy!
(Please wait for it to process in 1080p before watching)
It's a port, not my original track, so i mist keep it as close to original as possibleCool! You should make some walls on the main track, though. Either that or make the track "boxy" and add supports going down to the water
thank uVery cool !!!

Ah, I see. Is it originally an F-Zero track?It's a port, not my original track, so i mist keep it as close to original as possible
originally a mkwii trackAh, I see. Is it originally an F-Zero track?