Your custom Mario Kart 7 tracks

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by TheZoroark007, Nov 14, 2015.

  1. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    Since you can now make complete custom tracks with KMP-Expander and EFE, I made this thread where you can share your custom tracks.
    I recentyl made one:
    It´s a Wario´s Gold Mine port from Mario Kart Wii! It still need some improvements but works! It could lag on old 3DS so it´s better to use it on New 3DS !
    Here is it:
    Download:
    http://store.dshack.org/index.php?/file/173-wii-warios-gold-mine/

    Tut on how to create CT's:
    https://gbatemp.net/threads/tutorial-create-custom-mario-kart-7-tracks.403687/
     
    Last edited by TheZoroark007, Jan 14, 2016 - Reason: Updated Video and Downloadlink and aded Link to a Tutorial


  2. ImCarlosGG

    ImCarlosGG GBAtemp Fan

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    Very cool! I will download it. When are you going to finish it?
     
  3. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    I hope soon ! I just have to make the course bigger and fix the enemy points, but that will take a bit since there is a problem with a part of every course called KMP...
     
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  4. Sinon

    Sinon The Wolf Girl

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    Your CT is very nice :)
    @Pablomf6 watch this
     
  5. PabloMK7

    PabloMK7 Red Yoshi! ^ω^

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    Interesting, should this be added to ctgp-7 when it is ready? However, there is a problem, DS Yoshi falls is already being made for this course slot. I'll have to port it to another slot.
     
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  6. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    It would be great if it would be added (I hope I can fix all issues in the next week)!
    But I have a problem with my KMP: Sometimes when I move the red checkpoints (KMPExpander), he game starts freezing on a whitescreen when trying to load up the course. It would be nice if you could help me with that @Pablomf6
     
    Last edited by TheZoroark007, Nov 15, 2015
  7. akira123

    akira123 GBAtemp Regular

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    I think it's been scaled too small.
     
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  8. Sinon

    Sinon The Wolf Girl

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    Yeah :/
     
  9. PabloMK7

    PabloMK7 Red Yoshi! ^ω^

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    All Enemy point, item point should be inside the checkpoints.
     
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  10. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    Last edited by TheZoroark007, Nov 16, 2015
    Sinon likes this.
  11. PabloMK7

    PabloMK7 Red Yoshi! ^ω^

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    Yoshi's Island
  12. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    They already are 0. And this can for sure wait until tomorrow , I also can't work on it now!
     
  13. GalladeGuy

    GalladeGuy Freeze Kirby :3

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    This course is a NOSTALGIA OVERLOAD!!!
     
  14. SomeGamer

    SomeGamer GBAtemp Guru

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  15. AquaX101

    AquaX101 GBAtemp Advanced Fan

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    even though TWD98 hates mk7, i hope he'll do rate that custom track for mk7 soon (of course when there's a wide variety of tracks)
     
  16. Caseyfam

    Caseyfam GBAtemp Regular

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    Can anyone help me out? When I'm editing my KMP, I swear that I'm moving all of the enemy routes, item routes, and even game objects within the checkpoints, but I keep getting a white screen. I can load the map in Grand Prix mode and the intro plays, but none of my objects have moved and then the actual race won't load.

    I've been using KMP Expander and even tried simply deleting the game objects in EFE, but nothing moves and the game crashes. So right now I'm stuck.
     
  17. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    Thats a known issue. You should wait until the next KMP Expander update. I have that problem...
     
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  18. Caseyfam

    Caseyfam GBAtemp Regular

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    Man, that sucks. I've got a track imported that I can't drive on since I can't edit boundaries :angry:
     
  19. TheZoroark007
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    TheZoroark007 MK7 CT creator

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    You can try just moving the green checkpoints and nkt the red ones. That was what made it working for me
     
  20. Caseyfam

    Caseyfam GBAtemp Regular

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    I'll have to give that a try tomorrow. Thanks for the input.