You can run it with any server that allows traffic from your local network to access it. I run a server off my android phone so I don't need to keep my computer onHi guys!, very noob question, Can I run Loadiine with WAMPServer?
yesIs the Browser version 4.1.1.9601 on you 5.3.2 consoles?? Thanks
around 50MB per file.Question: Does Mii Maker mode have some RPX size limitation as well? or did the developers find a solution? Thanks.
Can i get the name of the app please ?You can run it with any server that allows traffic from your local network to access it. I run a server off my android phone so I don't need to keep my computer on
Should we only list the largest rpl?around 50MB per file.
if you have 40MB rpl + 30MB rpl, that's fine, the total is 70 but each files are lower than 50 (or 54 I don't remember the exact size).
Are there rpl over 50MB? Mario party is marked as 112MB but it's the total size. could someone separate the rpl size on the wiki?
nope the RPL sizes for MP10 are actually quite small, and afaik its just each mini game has its own small rpl, so all of them shouldn't really be loaded at the same timearound 50MB per file.
if you have 40MB rpl + 30MB rpl, that's fine, the total is 70 but each files are lower than 50 (or 54 I don't remember the exact size).
Are there rpl over 50MB? Mario party is marked as 112MB but it's the total size. could someone separate the rpl size on the wiki?
I don't know what's more interesting for the developers. dimok will tell us if he prefer the biggest or all of them.Should we only list the largest rpl?
I guess they are not modules, but executable (they are all elf files).Also, I still don't understand the whole "each file must be under X size, not all files must be x size together" thing. Seems like it'd start overwriting other loaded modules eventually (like mario party since it has 100+MB of RPLs ) if we only have so much space to use, unless the system handles it beyond the loading point.
Surely not every game works this way though. As far as I know rpl can be a library or its own executable. Just like a dll.I don't know what's more interesting for the developers. dimok will tell us if he prefer the biggest or all of them.
I guess they are not modules, but executable (they are all elf files).
Like gamesquest1 said, each mini-games have his own executable in mario party 10, the console reloads the needed one, not all at the same time.
Loadiine have 50MB to store the currently loaded rpx/rpl file.