ROM Hack [Release] Fire Editor - Fire Emblem: Awakening's save editor

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Damn that was fast.
Thank you very much, time to get some Pavise+ on my units :3

Greetings
You're welcome. Sorry I couldn't help you more with installing and so. Anyway, first get Homebrew Laucher installed if you don't have already, and use Save Data Manager homebrew to get your files. (There's also another one called SVDT, but didn't find its thread).

Any question you may have, feel free to ask.
 
So technically the n3ds' SDcard needs the Save Data manager on it, which is then launched by the homebrew thing
I got via the QR code. Then Backup save, get it to my PC and then decrypt, edit, encrypt and back onto the 3ds.
Riiight? xD
I will try all this tomorrow once i get the homebrew to start-didn't work on first try but whatever.
It is 2 am here, gotta get to sleep <.<

Thank you for your time though ^^
Good night x.X
 
So technically the n3ds' SDcard needs the Save Data manager on it, which is then launched by the homebrew thing
I got via the QR code. Then Backup save, get it to my PC and then decrypt, edit, encrypt and back onto the 3ds.
Riiight? xD
I will try all this tomorrow once i get the homebrew to start-didn't work on first try but whatever.
It is 2 am here, gotta get to sleep <.<

Thank you for your time though ^^
Good night x.X
You can try looking here for installing the Homebrew Launcher:

http://smealum.github.io/3ds/

It shows you several options, and has nice and detailed instructions.

Edit: And yes, it's sort of what you said for all of this.
 
Wow, you're come a far way on this. I know you're busy and such, but...
1. Will you add an individual convoy editor? (Mainly to get rid of the 6,000 + dummy items I currently have in my convoy)
2. Will you allow us to add characters, not just clone? As in, say you don't want to fight Marth through soptpass, can you add a way to just edit him in?
3. Is is possible to change from casual to classic mode?
I'm willing to see how much farther this can be taken.
 
Wow, you're come a far way on this. I know you're busy and such, but...
1. Will you add an individual convoy editor? (Mainly to get rid of the 6,000 + dummy items I currently have in my convoy)
2. Will you allow us to add characters, not just clone? As in, say you don't want to fight Marth through soptpass, can you add a way to just edit him in?
3. Is is possible to change from casual to classic mode?
I'm willing to see how much farther this can be taken.

1. I've been working on it already. Coming out soon (after the 4 weeks I commented).
2. I'm aiming for allowing to add any character, be it Campaign's, Spotpass', or DLC's. However, that's still far, since there are problems whenever the save's size is changed (adding/removing from the file). That's the reason for cloning being experimental. I'll be working more deeply on it as soon as the first beta is released.
3. It's possible, but I'll finish all common things about character and convoy editing before starting with that. Still many things to add.

I hope to add so many more things for Beta and for Final releases. Thanks for asking!
 
Mabye add new avatars?
Of course. That is very much possible, and not so hard to add. Anyway, not releasing anything else before November, sorry. I hope to have a big update ready for 2nd week of November.

Edit: Again, I need to check and solve the problems with convoy being wiped out when adding anything to the file. But it's easy once that gets fixed.
 
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1. I've been working on it already. Coming out soon (after the 4 weeks I commented).
2. I'm aiming for allowing to add any character, be it Campaign's, Spotpass', or DLC's. However, that's still far, since there are problems whenever the save's size is changed (adding/removing from the file). That's the reason for cloning being experimental. I'll be working more deeply on it as soon as the first beta is released.
3. It's possible, but I'll finish all common things about character and convoy editing before starting with that. Still many things to add.

I hope to add so many more things for Beta and for Final releases. Thanks for asking!
Ah, ok. Thanks for the great work!
 
Sorry I couldn't be more helpful with testing this in the early phases of development. (I was busy with life)
But this new version looks promising. Will give it a crack.
 
Hey Olmectron ! Thanks for all your work, you're my hero !
But I have a problem : I use Sava Data Manager, so my saves are already decrypted... But when trying to load my save ( Chapter1 ) with the FireEditor ( v0.5-29-alpha, the latest ) the loading don't want to end... I have waited 10 minutes but nothing going on...
If someone can help me it could be great ! :)
( I put my Chapter1 to download for anyone who want to try to load it ! )
 

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Hey Olmectron ! Thanks for all your work, you're my hero !
But I have a problem : I use Sava Data Manager, so my saves are already decrypted... But when trying to load my save ( Chapter1 ) with the FireEditor ( v0.5-29-alpha, the latest ) the loading don't want to end... I have waited 10 minutes but nothing going on...
If someone can help me it could be great ! :)
( I put my Chapter1 to download for anyone who want to try to load it ! )
I'll try. Is this encrypted or decrypted?
 
Hey Olmectron ! Thanks for all your work, you're my hero !
But I have a problem : I use Sava Data Manager, so my saves are already decrypted... But when trying to load my save ( Chapter1 ) with the FireEditor ( v0.5-29-alpha, the latest ) the loading don't want to end... I have waited 10 minutes but nothing going on...
If someone can help me it could be great ! :)
( I put my Chapter1 to download for anyone who want to try to load it ! )

When you import files from SaveDataManager (Homebrew) or SaveDataFiler (emuNAND), they are NOT decompressed. No matter what, you will have to use the FEAST to select the files (requires all save files and a Global file to work) in a folder and decompress them since they are compressed. Of course, Olmectron will have a feature where files will automatically be decompressed and re-compressed in the future, but that isn't the case as of the latest version.

The file you have provided was a compressed file, and would not work with the save editor. I was able to decompress it (put it in one of my compressed backups), and it loaded with no issue.
 
Last edited by Mrperson0,
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Oh ok, sorry i'm quite a noob in save editing :)

Edit : Ok. I'm just the biggest noob ever.
It's working now.
Thanks everyone for the help !
 
Last edited by ReswobMeta,
It's strange, my tubehax don't want to load now...
It show me the debug screen and

hello
35043300
got APT:A lock handle ?
00000000, 008b0003, 008b8004
 

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