Is there a way to edit they convoy after cloning a character without having to load and export the save again?
Last edited by trainboy2019,
He said about second week of NovemberHey Olmec when do you think the next version will be released? (Not trying to rush or anything, just curious)
If this is the case, could you add the previous version to the OP?Sorry, I've come here to warn you all. It seems the last version (the one with the cloning feature) breaks your save if you aren't in the overworld map; so you MUST be sure to save OUTSIDE any battle and OUTSIDE prep for battle. Sorry for that, I was trying to add a way for units in prep to load good too, but it went wrong, and I forgot to test it before posting.
I'm adding this to the Original Post, too. Won't be able to update for a while, so I thought of warning you at least.
@GCNMatt Are you using version 1.1 of FEAST? The 1.0 version had some bugs with it. Anyway, don't try loading Map files, since it seems even in FEAST ver. 1.1, they get mixed and aren't correctly decompressed. Use only decompressed Chapter files in the editor.
If you still have the issue, sorry I wasn't of help, cannot research much right now. But that thing about using 1.0 version insted of 1.1 has been the main reason for many people getting errors when decompressing using FEAST.
If this is the case, could you add the previous version to the OP?
Sorry for not replying earlier. You could try putting it into a .zip or .rar, and then upload, that works as far as I know, since several people have done it already for sharing their files.The site says my file cannot be uploaded because it doesn't have an allowed extension. So uploading it on this site will not work for some reason.
You edited in hex a campaign's character to become the Marth model. The editor crashes when trying to recover his name, since all Marth units (hexadecimal byte 0x34) have their name in the save file (Pr. Marth, Marth, King Marth, for example).Got the file.
See if you can open it.
Thank you for telling me this.You edited in hex a campaign's character to become the Marth model. The editor crashes when trying to recover his name, since all Marth units (hexadecimal byte 0x34) have their name in the save file (Pr. Marth, Marth, King Marth, for example).
In short, the crash happens because a campaign's character was hex edited to become Marth 3D model, and since the name wasn't hex edited in, the editor fails in recovering it, and simply crashes when loading the file.
I'll work on a more flexible feature where units like these don't make the editor crash, but appear as "Unknown" with a placeholder portrait image instead, just like in the game.
But it'll be in the following weeks, sorry. At least, now I know what's the problem.
I'll work on a more flexible version as I said.Thank you for telling me this.
Yeah... I really got into qr editing before I learned how to homebrew.
I made a ton of Morgans, and I guess I changed one of those to Marth.
Anyway around it?
If not it's fine.
Again, I thank you for all you have put out on this.
I guess I'll just beat save 3, (I'm keeping my first file hack-free).
Can't test it yet but great!I'll work on a more flexible version as I said.
However, meanwhile, I just changed some values from characters in your file, so that it loads nice with the current version, please try it out. Only changed the Marth byte model to male Morgan, and the Merchant byte from another class, to female Morgan. (This is encrypted in rar, just extract it with WinRAR or something else).
You can replace your current file with this one, edit it with the editor, and compress it with the save tool, it should work. However, there are so many things mixed up because of qr codes, but I think it will be edited nice, anyway. Didn't test that, though. I hope it helps.
Oh, hey, just found this. I turned on full convoy and checked forged items. I set the amount to 99, and I let it run. However, I go into the convoy and most items didn't have 99. In fact, most items were set to 19 and there was one stray item that had one less durability than the others for some reason. Not sure what's going on here.
