Homebrew CtrBootManager: 3ds boot manager/loader (HomeMenuHax)

  • Thread starter Thread starter cpasjuste
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Excuse me @cpasjuste, but what do you think about this:
In other hand, if you give me permission, I have some suggestions to improve your app (from user point of view):

- "Browse for file" option should be similar to that implemented on apps like "CTRXplorer" or "svdt" (with a better scrolling effect and ordered files and folders view).
- An option to show only potential executable files (.3dsx, .bin, .dat...) and hide other irrelevant files in "Browse for file" (because, ATM, try to select some of that files produces a text glitch effect).
- Options to set and change "timeout", "recovery key" and "default boot entry" directly from the app (even, if possible, an option to set/change/add automatically boot entries would be amazing!)

Thanks and keep up the great work!

Thank you for your interest, indeed!
 
Anyone made a video of this in action?
There are too many advancements in this area, I completely lost track ... every CFW thread made its own solution for a autobot.

EDIT: Nevermind, just saw this:



Is it possible to remove this verbose text from the themehax at the beginning somehow?
 
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Anyone made a video of this in action?
There are too many advancements in this area, I completely lost track ... every CFW thread made its own solution for a autobot.

EDIT: Nevermind, just saw this:



Is it possible to remove this verbose text from the themehax at the beginning somehow?

I only know that "verbose text" as you said is on payload file, if I'm not mistaken... But, dunno if try to modify that info will be possible without corrupt the payload itself!
 
How to open boot.cfg to edit?

In the boot.cfg code, "default=0;" will boot the first entries, right?
 
Well, I've just found out that Beta 03 doesn't load NinjHax1.1b with the Cubic Ninja exploit, and that's kinda of a bummer to me. Well, at least the custom PastaCFW and NH2.1 works well (but very glitchy in some cases and reboots).
 
Well, I've just found out that Beta 03 doesn't load NinjHax1.1b with the Cubic Ninja exploit, and that's kinda of a bummer to me. Well, at least the custom PastaCFW and NH2.1 works well (but very glitchy in some cases and reboots).
Excuse me, but why do you have to load this app with NH1.1b?... I guess not working because is made based-on and for NH2.x and related exploits! But, IDK if could be get compatible with NH1.1...

Smealum himself said on his twitter that NH1.x is dead actually for him, and should be too for anybody! :lol:
 
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Just wanted to share some testing results of this great boot manager. I tested on old 9.2 USA and a new 9.0 USA. I tested with both b02 and b05 on both consoles. The themehax version I am using is stevice's build of no L button autoboot.

Old 3ds 9.2 USA - for rxtools and hb menu

1) Using b02 & b05 - Both boot to the menu every 4 power off cycles. On the times it doesn't work it stays stuck on that vertical striped static top screen.
2) Using b02 & b05 - If I load to sysnand first and then do the power button and home, it boots to the manager screen 100% of time.
3) Using boot.3dsx from rxtools thread - it boots 100% to the rxtools menu

New 3ds 9.0 USA - for reinand and hb menu

1) Using b02 & b05 - Both boots 100% of the time to the manager screen.

For the old 3ds the boot rate is alot lower than on the new 3ds from my testing. Does anyone else experience this? Maybe I will test the themehax that is not modified and use the L button to see if it works better on the old 3ds.
 
Just wanted to share some testing results of this great boot manager. I tested on old 9.2 USA and a new 9.0 USA. I tested with both b02 and b05 on both consoles. The themehax version I am using is stevice's build of no L button autoboot.

Old 3ds 9.2 USA - for rxtools and hb menu

3) Using boot.3dsx from rxtools thread - it boots 100% to the rxtools menu

So for this, would I have to edit cfg to make it boot from the 3dsx, rather than code.bin? How would I do that?
 
So for this, would I have to edit cfg to make it boot from the 3dsx, rather than code.bin? How would I do that?

If you are speaking of rxtools then yes you would load the boot.3dsx modified file provided in the rxtools thread. It was modified to work on NH2 with autoboot. So you would just place that boot.3dsx on the root and it will load it automatically. And if you use that you willl not need to use this app at all. But the reason I brought this to the attention for others to read is that using this instead of the modified rxtools 3dsx file is that you can have access to other files with the manager.

And to continue on my results, I tried the normal hold L themehax and it does the same thing on low boot rate. I am using a class 10 Sandisk card so I know my card is not the issue.
 
If you are speaking of rxtools then yes you would load the boot.3dsx modified file provided in the rxtools thread. It was modified to work on NH2 with autoboot. So you would just place that boot.3dsx on the root and it will load it automatically. And if you use that you willl not need to use this app at all. But the reason I brought this to the attention for others to read is that using this instead of the modified rxtools 3dsx file is that you can have access to other files with the manager.

And to continue on my results, I tried the normal hold L themehax and it does the same thing on low boot rate. I am using a class 10 Sandisk card so I know my card is not the issue.

Are you referring to this post?
http://gbatemp.net/threads/release-...olkit-fw-2-0-9-2.382782/page-634#post-5699072
 

I have been using this one:

https://gbatemp.net/threads/release...olkit-fw-2-0-9-2.382782/page-612#post-5694438

But I haven't been keeping up with the autoboot rxtools so that one is the newer one by one of the rxtools devs. So that one should work better with the bottom screen working. So if that one does not work then use the one I showed before as that one boots 100% of the time when put in the sd card root.
 
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