Homebrew To All O3DS Users

  • Thread starter Thread starter linkchidori
  • Start date Start date
  • Views Views 19,330
  • Replies Replies 146
  • Likes Likes 19
what are you all talking about?
i only use blarg
a nes fcemu port and gme yob
on both O3ds and N3ds as CIA's on both and they run exactly the same and i thought retroarc was not in any useable condition yet on either
 
what are you all talking about?
i only use blarg
a nes fcemu port and gme yob
on both O3ds and N3ds as CIA's on both and they run exactly the same and i thought retroarc was not in any useable condition yet on either

Some cores can be used, especially on a O3DS with kernel access.
 
I'm just saying that in the end of the day, it will depend on each person to read and pay attention to what's important to them, be it here in this thread or on any of the other ones. Reading comprehension is the most important requirement.
There's 1000+ threads where you can ask for help, so that's why I consider that first one needs to read and only then ask.
Btw.. I think we should stop here or otherwise we're just ruining the thread as well with this talk, which isn't bad comparing to many others but still kinda off-topic. lol

Well, not entirely off topic since we're talking about the purpose of the thread. I'll stop here anyway and my next post will come with the results of some testing.

Anyway, about my answer. The problem here is that a forum can be pretty intimidating, even being as used to them as i am (i'm 31, and i've been posting in forums since my teen years) i still get easily lost. The spanish forum i mentioned earlier, elotrolado, is the real definition of huge fucking mess, moreso in the 3DS homebrew section. It also doesn't help to asking here about O3DS and get someone telling you to buy a N3DS as an answer. That's why i plan to support this thread with all i can do.

Ok... end of the off topic from here on. Thanks for the conversation :)

Some cores can be used

Exactly. As listed on 1st page:

QuickNES
Genesis Plus GX for Game Gear and Master System to a lesser extent
Gambatte if you don't plan to play GBC tech intensive games

Still a far cry of what could be done, but it's still on Alpha. I still need to test more cores, we may get a surprise after all.
 
Last edited by Osakasan,
  • Like
Reactions: lemanuel
Well, not entirely off topic since we're talking about the purpose of the thread. I'll stop here anyway and my next post will come with the results of some testing.

Anyway, about my answer. The problem here is that a forum can be pretty intimidating, even being as used to them as i am (i'm 31, and i've been posting in forums since my teen years) i still get easily lost. The spanish forum i mentioned earlier, elotrolado, is the real definition of huge fucking mess, moreso in the 3DS homebrew section. It also doesn't help to asking here about O3DS and get someone telling you to buy a N3DS as an answer. That's why i plan to support this thread with all i can do.

Ok... end of the off topic from here on. Thanks for the conversation :)
It's better to be intimidating. If we're too welcoming, we get people that just keep asking for help. Homebrew is fairly niche and generally requires some leg work with some basic knowledge of the inner workings of different hardware, at least in the early stages, which the 3DS is still in the somewhat early stages. By turning people off to it, it will save them a headache in the long run and possible bricking (depending on the console). Not saying people shouldn't get into homebrew, but if they can't use the forums' simple search function, then it's probably a better idea they just forget about it all together.

3DS homebrew has little benefit for the standard user right now, if someone just wants an emulation device, the PSP is a much better choice right now. It would probably be worth it for them to check the 3DS scene again towards the end of its commercial lifespan.
 
nxEngine runs at full speed on o3DS! GameYob is full speed, too! blargSnes is full seed(on most games), but has VERY low compatibility. FCEUMM3DS runs alright, I guess. So does the QuickNES retroarch core. CitrAGB runs full speed on most games, and GBA VC injection is a pain but runs perfectly, obviously. 3dssms runs well, and so does the Genesis Plus GX RetroArch core. Spectre3DS is very entertaining, so is Whack Mania.

I am using a 2DS(equivalent to o3DS) for these, by the way.
 
nxEngine runs at full speed on o3DS! GameYob is full speed, too! blargSnes is full seed(on most games), but has VERY low compatibility. FCEUMM3DS runs alright, I guess. So does the QuickNES retroarch core. CitrAGB runs full speed on most games, and GBA VC injection is a pain but runs perfectly, obviously. 3dssms runs well, and so does the Genesis Plus GX RetroArch core. Spectre3DS is very entertaining, so is Whack Mania.

I am using a 2DS(equivalent to o3DS) for these, by the way.

you should specify firmware version (kernel access or not)
 
  • Like
Reactions: fmkid and wormdood
you should specify firmware version (kernel access or not)
i thought this was a giveaway
and GBA VC injection is a pain but runs perfectly
edit: if you know how to inject without kernel please let me know
2nd edit: its true that i guess that a noob would not know the difference (no offence)
 
Last edited by wormdood,
i thought this was a giveaway

edit: if you know how to inject without kernel please let me know
You need arm9 kernel to inject, afaik. If you ae below 9.3 you can use PastaCFW/FBI to install GBA VC .cias from that iso site, or inject the gba roms into a cia yourself, but that takes a lot of time. Above 9.2 o3DS isn't going to have playable GBA emulation, but if you are below 9.3, CitrAGB runs great on o3DS if you don't want to use VC injection.
 
i thought this was a giveaway

edit: if you know how to inject without kernel please let me know
2nd edit: its true that i guess that a noob would not know the difference (no offence)

My bad. Didn't read properly. But when posting a review, even if there's a previous post or same post saying something obvious already, one should always state the model and firmware used since as you very well say, "a noob would not know the difference" ;)

I knew it was a kernel access O3DS due to the review itself. CitrAGB doesn't run that well with 9.3+ O3DS. But someone less knowledgeable would not know it.
 
Last edited by lemanuel,
  • Like
Reactions: wormdood
I am running
Pokemini- Stable with random ANNOYING freezes o.o that require a hard boot
BlargSnes-Perfect at least for me playing More Zombies at my neighbor fan made
(have ran before this Mario kart mario rpg ran perfect )
CitraGba- uh nothing good to say here slow ..slow and more slowness ....
Save Manager- works great!
Gameyob: stable and flawless with even translated patched games
O3ds ironhax on 10.0.27 update

I have theme hax as well:

I am running
Pokemini- Stable still with its random ANNOYING freezes o.o that require a hard boot
BlargSnes-FREEZES no go!
CitraGba- not tested not worth it -_- if the above is slow then theme hax will be slow as well
Save Manager- works great!
Gameyob: Not flawless on start up can't read text find your gbc folder and get a game running its flawless
 
Last edited by AshleyCummings,
  • Like
Reactions: Osakasan
(have ran before this Mario kart mario rpg ran perfect )

Wait, something's not right here.

Super Mario Kart is pure Mode 7, even if it ran on BlargSNES (wich i haven't tested and the compatibility wiki denies) it wouldn't absolutely run right. I mean, even in Super Mario World Mode 7 effects are almost completely lost (see the green blobs from the second ghost house or the pixelation effect while entering doors) and i still have to see it run on Super Castlevania IV

Super Mario RPG directly uses the SA1, a special chip. Those are not supported by BlargSNES. I think even cafsfc has issues with games that uses certain chips.
 
Last edited by Osakasan,
  • Like
Reactions: 730
Wait, something's not right here.

Super Mario Kart is pure Mode 7, even if it ran on BlargSNES (wich i haven't tested and the compatibility wiki denies) it wouldn't absolutely run right. I mean, even in Super Mario World Mode 7 effects are almost completely lost (see the green blobs from the second ghost house or the pixelation effect while entering doors)

Super Mario RPG directly uses the SA1, a special chip. Those are not supported by BlargSNES. I think even cafsfc has issues with games that uses certain chips.

Yeah, Super Mario Kart uses the DSP-1, and Super Mario RPG uses the SA-1, the 3DS barely has power to run those, if at all.
 
Seriously now. Nothing has changed in BlargSNES for the last 4 months, there's a wiki listing all compatibility issues, i'm aware of Ashley's good intentions but please look the wiki before stating if a game works or not and how. And if a game dismissed in the wiki as not working works, please post proof of it.

We're trying to build something helpful here.
 
Last edited by Osakasan,

Site & Scene News

Popular threads in this forum