So i've been poking around with the homebrew sdk for a little while now and want to port some existing code that I have to it. I got things to compile, but it's really hard to see which parts are malfunctioning on the 3ds because i can't debug it. I dont get any stdout messages in citra (can't seem to find anything) either so I was wondering.. A few people have written homebrew apps/games, so I figured I'd ask here; how do you guys and girls test/debug your code?