Hacking Digimon World Re:Digitize - Translation

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Precisely that's what I tried to say about Re: Digitize. That it was coded to run at 30fps, and since it was coded like that, using a 60fps code would mess some things with the game. Which is precisely what I meant in my example of Megaman Maverick Hunter X. That it was coded to run at 60fps meaning that PSP can handle 60fps but only if the game was coded to run at that framerate.
Indeed. Just wanted to say that the training time thing can be fixed.

You do realize you could just use F8 on PPSSPP to freeze the game? plus there's savestates
Why would i do that....?

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I think I've written a "players move speed" hack a while ago. that one was nice since it didn't screw up anything else. I'll see if I can find it.
Its still 30FPS thou.
 
fps doesn't matter at all in a game like this. it only matters for racing games, shooter games, rhythm games. stuff like that. for a game like this it'd be a tiny visual difference. plus it doesn't have anything to do with the translation really.

so basically i just don't get why you guys seem to care so much about it.
 
Hey people, this might be interesting to know.
Yesterday I was telling that upon trying to enter file city the game always crashed.
But I messed around with the settings of the ppsspp and I can finally enter it without that the game crashes.
Romsstar could you or Sporky maybe give the settings for the ppsspp you used so that it can work more smoothly for other people.
 
Hey people, this might be interesting to know.
Yesterday I was telling that upon trying to enter file city the game always crashed.
But I messed around with the settings of the ppsspp and I can finally enter it without that the game crashes.
Romsstar could you or Sporky maybe give the settings for the ppsspp you used so that it can work more smoothly for other people.
Um I use default settings oO. Newest build always from buildbot.orphis.net/ppsspp. That's my settings. never had a crash. Same for the rest of the team.
 
i had default settinsg from teh latest build, streamed the game for 3 hours w/o issue other than needing an existing save from someone to start. but yea anyone that had a diolouge line quest or storyline crashed my Physical PSP 1k (its running 6.60 ME- 1.8 CFW)
 
Just like Ruisu55 here, I have been playing the game with the patch on PPSSPP and so far no issues. Using latest PPSSPP build with default settings. The only thing I moved was change the screen size to de x2 one :P
 
God, why in the world do so many mega level digimon have to be unlocked first? And why do all but one require the colloseum to work. I just spend so much time training wargrowlmon, not knowing that it couldn't evolve that i barely managed to finish one dungeon with it before it died again :(
 
Last edited by Clydefrosch,
God, why in the world do mega level digimon have to be unlocked first? I wasted so much time training wargrowlmon, not knowing that it couldn't evolve that i barely managed to finish one dungeon with it before it died again :(
Hey, we didn't even have the luxury of Mega Digimon in DW1 :P But for the record not all megas have to be unlocked. But the cool ones, yeah.
 
Happened to me too, but now it's all good~~

Just go to the tower and get to 40F and battle Boss!Dukemon/Gallantmon

EDIT : @Romsstar, how can i get Examon?
 
Post game only :P
Awww~~ well, gonna train to get Omegamon~~

And... Is this a typo? : In battle it's a Wargreymon X and not a BlackWargreymon X
 

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Awww~~ well, gonna train to get Omegamon~~

And... Is this a typo? : In battle it's a Wargreymon X and not a BlackWargreymon X
Damn I hoped we'd get it fixed before anyone noticed. Yeah it is, a very old one too I fixed ages ago and it got somehow undone. Sorry.
 
Hey people, this might be interesting to know.
Yesterday I was telling that upon trying to enter file city the game always crashed.
But I messed around with the settings of the ppsspp and I can finally enter it without that the game crashes.
Romsstar could you or Sporky maybe give the settings for the ppsspp you used so that it can work more smoothly for other people.
Default settings.
 
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the translation patch post on digitize wordpress site have 621 commets OMG! Too many people waiting for this worldwide.

@Romsstar
Can you tell me how many times the patch was downloaded? I'm curious.
 
Damn I hoped we'd get it fixed before anyone noticed. Yeah it is, a very old one too I fixed ages ago and it got somehow undone. Sorry.

Seems the translation tools are such little trolls huh? undoing the corrections and such when you aren't looking XD
 
fps doesn't matter at all in a game like this. it only matters for racing games, shooter games, rhythm games. stuff like that. for a game like this it'd be a tiny visual difference. plus it doesn't have anything to do with the translation really.

so basically i just don't get why you guys seem to care so much about it.
People were discussing about it here. And it is about the game/translation so there's the connection you're asking for. And about the difference thing, yes, the difference is minor but still noticeable. Switched back to 30 but still 60 feels smoother and better.
 
hi guys, do you know if it's possible to unlock the menu when using "non-conventional" digimons like blackwargreymon? They actually work but menù can't open, so there is no use :(
 
hi guys, do you know if it's possible to unlock the menu when using "non-conventional" digimons like blackwargreymon? They actually work but menù can't open, so there is no use :(
technically should be possible but I didn't have time to investigate this yet.
 
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