ROM Hack .lz-compression of Fire Emblem: IF (Help?)

DJPlayer

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Hey Guys,

at the moment, I'm on vacation and got a copy of Fire Emblem If a few moments ago.
I decrypted the game and wanted to check the files in it.
The problem: Almost all files are compressed with a (unknown) lz-compression (not LZ10, LZ11, LZOvl, Huffman4, Huffman8) and want to know how I can decompress them.

I've linked a Screenshot of the file "24x24.bch.lz (3kb)" in "romfs\icon".
233d2fb98b.jpg


Hope someone could help me with this
 

Blebleman

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Hey Guys,

at the moment, I'm on vacation and got a copy of Fire Emblem If a few moments ago.
I decrypted the game and wanted to check the files in it.
The problem: Almost all files are compressed with a (unknown) lz-compression (not LZ10, LZ11, LZOvl, Huffman4, Huffman8) and want to know how I can decompress them.

I've linked a Screenshot of the file "24x24.bch.lz (3kb)" in "romfs\icon".[/SPOILER]
Hope someone could help me with this


Compression aside (can't help you there) -- you have an undumped day-0 game in your hands -- tread lightly. Someone on GBAtemp did a no-no and ended up paying big time for it.

EDIT: Whoa, actually, day -1. Your store broke the street date, it's coming out tomorrow!
 
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SciresM

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Hey Guys,

at the moment, I'm on vacation and got a copy of Fire Emblem If a few moments ago.
I decrypted the game and wanted to check the files in it.
The problem: Almost all files are compressed with a (unknown) lz-compression (not LZ10, LZ11, LZOvl, Huffman4, Huffman8) and want to know how I can decompress them.

I've linked a Screenshot of the file "24x24.bch.lz (3kb)" in "romfs\icon".
233d2fb98b.jpg


Hope someone could help me with this

I wouldn't know ANYTHING about this, of course...but I can tell you that in Awakening if you delete the first four bytes of a .lz file you can use dsdsdecmp to lz11 decompress it ;)
 
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loco365

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Compression aside (can't help you there) -- you have an undumped day-0 game in your hands -- tread lightly. Someone on GBAtemp did a no-no and ended up paying big time for it.

EDIT: Whoa, actually, day -1. Your store broke the street date, it's coming out tomorrow!
If you look on a very popular site that almost everyone here refers to, there's links there to the ROM image, so it already has hit the internet.
 

DJPlayer

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I wouldn't know ANYTHING about this, of course...but I can tell you that in Awakening if you delete the first four bytes of a .lz file you can use dsdsdecmp to lz11 decompress it ;)
tried the same right now.
Removed the first four bytes (13 e4 42 00) tried to decompress it with dsdecomp (lz11).
Error: This file is not is a supported format

(used DsDecmp GUI in 3DSExplorer 1.5.3.1).

EDIT: I tried the other compression-variants, too but none of them worked
 
Last edited by DJPlayer,

SciresM

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tried the same right now.
Removed the first four bytes (13 e4 42 00) tried to decompress it with dsdecomp (lz11).
Error: This file is not is a supported format

(used DsDecmp GUI in 3DSExplorer 1.5.3.1).

I know literally nothing about the DsDecmp GUI.

That said, the files are LZ-11 compressed with a 4 byte meta uint (0x13, uncompressed_file_length) in front of the compressed data.

Try using command-line DsDecmp.
 

DJPlayer

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I know literally nothing about the DsDecmp GUI.

That said, the files are LZ-11 compressed with a 4 byte meta uint (0x13, uncompressed_file_length) in front of the compressed data.

Try using command-line DsDecmp.
OKay, that seems to work :)
 

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