Music and visuals. Couldn't be bothered to play it in its entirety as I got bothered of it pretty quickly due to being a DW reskinned.
I may be biased because this game really hit my Nostalgia switch, but the story impressed me too. I was just expecting something like "Look, monsters! And you´re Link! Then let´s start slaying hundreds of them in different areas for no reason", but instead they tried to give a plot (although very cliche) to explain the situation.
Gameplay wise...yeah it´s a DW reskinned. But the little details like using the hookshot to access unacessible areas, or using a specific weapon against an enemy to explore his weakness gives a little diversity that I never saw in DW. IMHO, Omega Force could start implementing some bells and whistles like these to their core franchises.