Hacking Nintendont

Kromtar

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Hello,

I have an issue with PAL rogue squadron III rebel strike. (Verified md5 on redump http://redump.org/disc/1612/)

Tthe shield/life (bottom left) and the laser/missiles reload sometimes have a graphic issue. You cannot see how much life you have remaining and/or if your laser are reloaded, it sometimes correct or corrupt itself when there is a cutscene (like when you change from fly to ground) it can also appen on the ion canon screen (the blue wave on the middle of the screen like on the raid on bakura mission).

I know this isn't a game breaking glitch but I think it must be reported. (Dunno if it happens on the NTSC version)

I have every settings off (I'm using a real memory card) And I have a YUV cable on my wii.

Ps: Can odama be played with an USB microphone or only the memory card microphone of the gamecube ?
 

pedro702

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Hello,

I have an issue with PAL rogue squadron III rebel strike. (Verified md5 on redump http://redump.org/disc/1612/)

Tthe shield/life (bottom left) and the laser/missiles reload sometimes have a graphic issue. You cannot see how much life you have remaining and/or if your laser are reloaded, it sometimes correct or corrupt itself when there is a cutscene (like when you change from fly to ground) it can also appen on the ion canon screen (the blue wave on the middle of the screen like on the raid on bakura mission).

I know this isn't a game breaking glitch but I think it must be reported. (Dunno if it happens on the NTSC version)

I have every settings off (I'm using a real memory card) And I have a YUV cable on my wii.

Ps: Can odama be played with an USB microphone or only the memory card microphone of the gamecube ?
odama can only be playable with a gc microphone on a wii with gc ports and the mic on slot B with mcemu off.

RS3 always had that tiny issue sadly its random and FIX has looked into it but he hasnt found a way to get around it yet.
 
D

Deleted-353083

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Greetings once again fellow geeks and nerds :) Lol i keep saying i'm all done but then another thing comes up. Ok firstly i know this has nothing to do with Nintendont and doesn't belong in this section but i've posted in several other sections about this and still haven't got a single reply. This is definitely where you are guaranteed to get help with anything you need and i've gotten solutions for lots of non-Nintendont related stuff from here before anyway. Ok so to put it simply does someone know a really simple way i could make a forwarder for this or if someone feels like a challenge i'd be very appreciative if they could make one themselves.

http://wiibrew.org/wiki/Pissed
 

FIX94

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to put it simply does someone know a really simple way i could make a forwarder for this

You might want to look at my signature, most forwarders you find online use my sources as a base, just grab them and play around with them I guess. To make it then compatible with wiiu you might want to look at the thread "forwarders are back" I made like over 2 years ago.
 

DemitriArcane

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You might want to look at my signature, most forwarders you find online use my sources as a base, just grab them and play around with them I guess. To make it then compatible with wiiu you might want to look at the thread "forwarders are back" I made like over 2 years ago.
which is the suggested loader now to use? i know you worked on usb loader gx but has that ceased development or what?
 

FIX94

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which is the suggested loader now to use? i know you worked on usb loader gx but has that ceased development or what?

I personally only just use nintendont itself, its fast and simple to use. Oh and I didnt work on gx at all, I worked on wiiflow and a tiny bit on cfg.
 

Dellguy

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Quick Question... (I know this is stupid) How do I connect my Wii U Pro Controller to Nintendon't? Its the first party controller, but I can't seam to get it to work. Do I need some kind of extra software? The controller works fine in Wii U Mode, but how do I connect it in Wii Mode? Any help would be most appreciated.
 

pedro702

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Quick Question... (I know this is stupid) How do I connect my Wii U Pro Controller to Nintendon't? Its the first party controller, but I can't seam to get it to work. Do I need some kind of extra software? The controller works fine in Wii U Mode, but how do I connect it in Wii Mode? Any help would be most appreciated.
are you sure its official? seen alot of ppl thinking they had an offcial one and they didnt unless you actualy bought it on a real store theres no garantees.

Lets consider its real, on the wii menu if you try to activate it press any button he should flash afew times for like 3 seconds and then turn off, if he flashes for a long time it means it isnt synced, just sync it like a nromal wiimote, the thing is wiiupro light shuts off due to not being a supported controller on the vwii menu, then when nintendont starts like seeing SD/usb choice you can already activate it there by using any button.
 

FIX94

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That's a good idea. I'll try some older ones. I seem to recall testing a Wavebird to play some less stick-intensive games like Cubivore and Animal Crossing, but Animal Crossing has a pretty small deadzone IIRC so I should have noticed it then. I guess I'll pop back to 2.275 and then 2.229 and see if it persists.

That is normal, the problem with the current code is that there is in fact no calibration at all, only bt does any sort of calibration. BTW, why did I never make a video of f-zero ax before?
 

Dellguy

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are you sure its official? seen alot of ppl thinking they had an offcial one and they didnt unless you actualy bought it on a real store theres no garantees.

Lets consider its real, on the wii menu if you try to activate it press any button he should flash afew times for like 3 seconds and then turn off, if he flashes for a long time it means it isnt synced, just sync it like a nromal wiimote, the thing is wiiupro light shuts off due to not being a supported controller on the vwii menu, then when nintendont starts like seeing SD/usb choice you can already activate it there by using any button.


Thanks! That was it!
 
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jwitz

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Ok so I'm using Nintendont on Vwii, and I was wondering if I can get a GC memory card file from my real GC memory card to work with it? I put the raw file in the card folder but when I loaded the game (Twilight Princess) it said the data was corrupt...

I extracted it on my real Wii using that backup app
 

FIX94

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since I played some ax today I felt like fixing the last few weird things in it:
-removed f-zero ax initial overscan so the menus dont look weird when pressing start before title screen
-better anti-crash hack for f-zero ax which doesnt require constant value overwriting
 

TotalInsanity4

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Ok so I'm using Nintendont on Vwii, and I was wondering if I can get a GC memory card file from my real GC memory card to work with it? I put the raw file in the card folder but when I loaded the game (Twilight Princess) it said the data was corrupt...

I extracted it on my real Wii using that backup app

Did you name the file "ninmem.raw"? What size was the file?
 

uyjulian

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Because a Wii U mode exploit is on the horizon... I want to talk about porting Nintendont to Wii U mode.
Wii U mode has
2 GB of memory (can fit entire triforce games into memory, and maybe Gamecube games too, so no more usb/sd problems)
3 cores (Compressed isos (no need to trim and lose compatibility!), ingame menu, filters, while the game is running on another core)
Faster processor (I'm not sure if this is advantageous for Nintendont, it might cause more timing problems)
GX2 (I wonder if GX and GX2 can be both used at the same time for filters/ingame menu?)
 

strikerdark

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Because a Wii U mode exploit is on the horizon... I want to talk about porting Nintendont to Wii U mode.
Wii U mode has
2 GB of memory (can fit entire triforce games into memory, and maybe Gamecube games too, so no more usb/sd problems)
3 cores (Compressed isos (no need to trim and lose compatibility!), ingame menu, filters, while the game is running on another core)
Faster processor (I'm not sure if this is advantageous for Nintendont, it might cause more timing problems)
GX2 (I wonder if GX and GX2 can be both used at the same time for filters/ingame menu?)

can the Wii U even use the Wii's GPU while in "Wii U mode"? cause otherwise im not sure nintendont on wii u mode would work
 
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