Hacking [WIP] KARL3DS - Kernel access on N3DS via Ninjhax + Loadcode

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Ppl that are spamming with "make it open source" or "enable piracy" in the end it's their project, their call, someone else could make that in the future RI the process they made, in the end piracy will happen, i really like this project because it opens doors that gateway kept closed, so maybe with that they will open them to us or this will be the other option, as I said before I would love to see savedatafiler working with original cartridges to pass on my mh4u back and forth from 4g but that will be something to wait for

Could you please give us a specific name you are referring to? Otherwise this is just something that has been posted often enough and therefore is pretty pointless (and only fueling the discussion this thread was about to avoid).
 
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Ppl that are spamming with "make it open source" or "enable piracy" in the end it's their project, their call, someone else could make that in the future RI the process they made, in the end piracy will happen, i really like this project because it opens doors that gateway kept closed, so maybe with that they will open them to us or this will be the other option, as I said before I would love to see savedatafiler working with original cartridges to pass on my mh4u back and forth from 4g but that will be something to wait for

(And once again our stance still hasn't changed FYI)

I will say that save management is on our bucket list (or at least mine), Saves are a pain with Gateway and they still haven't fixed them yet, and when I actually managed to use SaveDataFiler in the state that it should be used in, it was actually pretty awesome being able to transfer saves straight from any cartridge. We have plans for at least some sort of "Homebrew Channel" with a heck of a lot more permissions than what is available in ninjhax, so save management will probably be an option through there.
 
(And once again our stance still hasn't changed FYI)

I will say that save management is on our bucket list (or at least mine), Saves are a pain with Gateway and they still haven't fixed them yet, and when I actually managed to use SaveDataFiler in the state that it should be used in, it was actually pretty awesome being able to transfer saves straight from any cartridge. We have plans for at least some sort of "Homebrew Channel" with a heck of a lot more permissions than what is available in ninjhax, so save management will probably be an option through there.
Love to hear this, working SaveDataFiler (with 6.x save crypto cartridges) on New3ds is actually why I'm waiting for Gateway the most.
 
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Small progress report, we got a nice debug menu going (no points for guessing what it's inspired by)

B_gXHxTWwAA9p_f.jpg:medium
 
Closed-source?

Lol.

Hey, you'd understand as soon as you got firmlaunch hax. The only reason it's actually closed source is because the dropoff point is right at FIRM launch, so literally all it takes to make some sort of warez loader is knowing where the sig checks are and then writing those checks in and continuing with the launch. I left ARM11 kernel open source so if you want to try your hand at getting ARM9 and then open sourcing that, be my guest. It isn't that hard, you just need to research a bit more past yifanlu's post (he leaves bits out).
 
Same, although to expand a bit, we are currently bundling our ARM9 code into our 3dsx so we can send one giant package over to netloader. This might change depending on the payload we use though. It works fairly quickly for me though so I use netloader.


Our code is ARM9 but I'm still sending it over the network, I don't know about everyone else.

Cheers so we all on the same ship. I guess having access to variables, debug points and modification would break the purpose of looking for more exploits if it was that easy as modifying a var.
 
Gateway allows for region free gaming already, a regionthree port would be redundant.
Gah, you're absolutely right. I dunno what I was on when I posted that, I meant that I'd originally picked up my Gateway because at that point there were no other actual options on the confirmed horizon to be able to play NA games period. If I'd have just waited a little longer, I'd have been fine with spending that money on JPN Cubic Ninja, since that's how much it's up to these days, but at this point if I can not have to sink more money into the situation so I can actually use my N3DS, it would be great. Given how fast this is moving though, and how not moving Gateway is, I might just break down and pay the ludicrous price of Cubic Ninja anyway...
 
Gah, you're absolutely right. I dunno what I was on when I posted that, I meant that I'd originally picked up my Gateway because at that point there were no other actual options on the confirmed horizon to be able to play NA games period. If I'd have just waited a little longer, I'd have been fine with spending that money on JPN Cubic Ninja, since that's how much it's up to these days, but at this point if I can not have to sink more money into the situation so I can actually use my N3DS, it would be great. Given how fast this is moving though, and how not moving Gateway is, I might just break down and pay the ludicrous price of Cubic Ninja anyway...
its back on the eshop right.....in which case once this is released, you could update emunand to 9.5 (assuming this is released before nintendo possibly fix their encryption bug)....but assuming we have the tools to dump your tickets from emunand, you could probably buy it on 9.5 emunad, build yourself a legit for your specific console cia file....thus giving you a legit signed JPN cubic ninja eshop version playable in 9.0-9.2 sysnand and you could sell on your JPN retail cart....also make it more convenient

lots of ifs and buts, but should be possible
this route might help ^
 
this route might help ^
Indeed, might, though as you said originally, lots of ifs and buts, and at the rate things are going, the jpn Cubic Ninja price is only getting higher D: Well, I'll keep my fingers cross that these ifs and buts indeed are candy and nuts, that way we can all have a Merry Christmas :D (couldn't help myself)
 
i have a big question - lets say you release this CFW next week

after another week someone releases another CFW BUT completely open source - free for all

what happens to this project? no one will install it anymore. useless. no?
 
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i have a big question - lets say you release this CFW next week

after another week someone releases another CFW BUT completely open source - free for all

what happens to this project? no one will install it anymore. useless. no?

If that source includes ARM9 open (and depending on what they do with theirs), we'll most likely drop ours as well. No point in keeping it closed if that part becomes open tbh.
 
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Hey, you'd understand as soon as you got firmlaunch hax. The only reason it's actually closed source is because the dropoff point is right at FIRM launch, so literally all it takes to make some sort of warez loader is knowing where the sig checks are and then writing those checks in and continuing with the launch. I left ARM11 kernel open source so if you want to try your hand at getting ARM9 and then open sourcing that, be my guest. It isn't that hard, you just need to research a bit more past yifanlu's post (he leaves bits out).
lol so is there anyone watching this thread with the know how to do this? And willingness/plans to do this?
 
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i have a big question - lets say you release this CFW next week

after another week someone releases another CFW BUT completely open source - free for all

what happens to this project? no one will install it anymore. useless. no?

Let's say you post this comment here now, and in 24 hours it dissapears into the depths of the thread. That makes it useless, no? And the cfw won't be useless. It has 1. Made arm11 open source, 2. Potentially paved the way for the next CFW, 3. It was done by the devs out of curiosity. They didn't have to post anything once they got started. They enjoyed themselves and therefore even if no one uses it, they do/did and therefore its not useless. /rant
 
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