Hacking Nintendont

pedro702

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if i were get a japan gamecube game (like say animal forest) and put it in my NA wii would game work though Nintendont?
sorry if i posted this 2nd time, i accidentally post it in the wrong thread. and ment post it here
nintendont is region free it doesnt care about being jap,pal or ntsc doesnt matter your wii region at all.
 

TonyM

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the R button is back at the beginning with the joystick controller wii games is the GP2 and good for Chanel PNY SD homebrew I recommend
Midway Arcade Treasures 3
Midway Arcade Treasures 2
Midway Arcade Treasures 1

works

for me a lot of games works perfectly in usb I do not see how the games can not run with this maintenent nintendont I look for games that are not launch puts all it works lol:yayps3:
 

alzen

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I have a problem, yesterday i updated to r290(from nintendont menu) and my pendrive (Sandisk Cruzer Force - 8gb) doesn't work with it anymore.

If I download the version from nintendont web page - the version with black menus; it works no problems.

I've tried to format pendrive to FAT32 filesystem just a second ago and it didn't help.

And yes, I've deleted configuration files between versions change - I left only controller.ini file.

New version works only with my SD card, but not with USB Pendrive - it stucks on "Initing Storage Device..." or something like that.

What's going on?
 

pedro702

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I have a problem, yesterday i updated to r290(from nintendont menu) and my pendrive (Sandisk Cruzer Force - 8gb) doesn't work with it anymore.

If I download the version from nintendont web page - the version with black menus; it works no problems.

I've tried to format pendrive to FAT32 filesystem just a second ago and it didn't help.

And yes, I've deleted configuration files between versions change - I left only controller.ini file.

New version works only with my SD card, but not with USB Pendrive - it stucks on "Initing Storage Device..." or something like that.

What's going on?
you updated from what rev?from 229 and under its one usb code from 230 and up the code was changed and some compat was gained and other was lost.
 

alzen

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Compatibility gained and lost? But it's pretty popular generic USB pendrive, I understand if compatibility was lost on some rare devices but not the most common ones that can be found in almost any shop.

I really doubt that compatibility with such a generic device got lost - it just makes no sense, it would mean much more pendrives would have same problem as they're usually supported by same or very similiar drivers.

Still, if compatiblity was lost why does Nintendont see games on my USB pendrive? It's only unable to start them properly but games are listed with no problems.

I upgraded from version 2.187 which can be found on Nintendont's web page and that's the version I'm using now as it works for me.

Any clues why does newest version have problems with my pendrive?
 

TotalInsanity4

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Compatibility gained and lost? But it's pretty popular generic USB pendrive, I understand if compatibility was lost on some rare devices but not the most common ones that can be found in almost any shop.

I really doubt that compatibility with such a generic device got lost - it just makes no sense, it would mean much more pendrives would have same problem as they're usually supported by same or very similiar drivers.

Still, if compatiblity was lost why does Nintendont see games on my USB pendrive? It's only unable to start them properly but games are listed with no problems.

I upgraded from version 2.187 which can be found on Nintendont's web page and that's the version I'm using now as it works for me.

Any clues why does newest version have problems with my pendrive?

When loading a game, does the screen stop loading at "Init... DI"?
like i told the usb code was totaly changed there were alot of ppl complained the lost their hdds on 230 and up but i never saw anyone complaining about a small flashdrive tbh.
Yeah, that is rather bizzare
 

pedro702

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Compatibility gained and lost? But it's pretty popular generic USB pendrive, I understand if compatibility was lost on some rare devices but not the most common ones that can be found in almost any shop.

I really doubt that compatibility with such a generic device got lost - it just makes no sense, it would mean much more pendrives would have same problem as they're usually supported by same or very similiar drivers.

Still, if compatiblity was lost why does Nintendont see games on my USB pendrive? It's only unable to start them properly but games are listed with no problems.

I upgraded from version 2.187 which can be found on Nintendont's web page and that's the version I'm using now as it works for me.

Any clues why does newest version have problems with my pendrive?
like i told the usb code was totaly changed there were alot of ppl complained the lost their hdds on 230 and up but i never saw anyone complaining about a small flashdrive tbh.
 

Troopage

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I'd like to report a bug. Every time I play Ultimate Spider-Man, it asks me to format my memory card when I first start it and every time I save. I repeatedly keep on losing my data in it and I don''t have this problem with any other game.
 

VinsCool

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I'd like to report a bug. Every time I play Ultimate Spider-Man, it asks me to format my memory card when I first start it and every time I save. I repeatedly keep on losing my data in it and I don''t have this problem with any other game.

it is a known bug in compatibility list.
 

TonyM

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Toopage when the games start functioning format your memory card or you can not saugarder during games
francais
vinscool j te le poste en francais quant le jeux est lancer qui fonctionne parfaitement durant le jeux le jeux te demande si tu veux formater ta carte memoire ou pas ou continue sans sauvegarder il faut formater ou si non tu peux pas sauvegarder durant la partir
moi je peux sauvegarder toutes mes parties
englais
j vinscool you the french serving as the game's launch that works perfectly during the game the game asks you if you want to format your memory card or will not or without saving it to format or if no you can not save during the starting
I can save all of my party

*edit by Cyan*
Even your French is hard to understand...
No wonder google translate can't translate it.
 

VinsCool

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TRoopage when the games start functioning format your memory card or you can not saugarder

J'ai déjà répondu à Troopage. Merci de lire avant de poster.
"I already replied to Troopage, thanks to read before posting."
 

pedro702

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I'd like to report a bug. Every time I play Ultimate Spider-Man, it asks me to format my memory card when I first start it and every time I save. I repeatedly keep on losing my data in it and I don''t have this problem with any other game.
to save in ultimate spider man do this delete your ultimate spider man save on the sd/usb now go to nintendont and choose 50 blocks instead of 251 and it will work you need to delete the file first before switching to 59 blocks because ninendont wont delete the 251 or whatever save you have size and for some reason ultimate spider man only likes 59 blocks cards for some random reason.

a ta sd you do such a usb and puts a days you nintendont launches nintendont seconded on A usb or sd games that load press B after setting appuyer X1 and after update nintendont appuyer A and you and your application redemarre a day nintendont
Rv2.290​
Rv2.290
http://wiidatabase.de/wii-u-vwii-downloads/hacks/nintendont-gamecube-spiele/
you dont need to format memory cards at all now, that was fixed alot of revisions ago incase you didnt know.
 
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TonyM

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When a game starts to Format the memory card or if not we can not save
games can save places as I play patie
vinscool thank you have answered like me
 

strikerdark

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has anyone noticed that Megaman X collection on Nintendont has most of the same problems as Megaman X collection on Dolphin?
https://wiki.dolphin-emu.org/index.php?title=Mega_Man_X_Collection

Nintendont has the same sprite problem on Megaman X and X2. (f you get hit the X sprite starts to have scan lines across it... its very weird) Also all the games in the collection suffer from this juddering problem when the screen scrolls. Using v.288 and everything turned off except for memory card emulation

Can anyone else confirm?
 

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