Hacking [UPDATE 2] [HOAX] Presenting: SuperCard DSTwo+

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Keep telling yourself that, this year Gateway didn't even bother posting a "Happy New Year" message.

Yeah, they haven't posted Happy New Years message. Seems that they are very busy.
 
Actually, KJ1 is right. If the DSTwo+ really is as good as people are expecting, Gateway will also have to step up their game to keep up. Competition is good for the flashcard scene.

I'm sure both Gateway and the DSTwo+ will be good cards, I've no idea why people become fanboys over things like flashcards. I know I own a Gateway, but I also own a DSTwo and love both cards.
 
I've been doubting to get a DSTwo ever since i bought my 4.2 3ds over a year ago.. I wanted it mainly for snes and gba emulation but since staplebutter had such amazing and fast work I didn't bother with the DSTwo. However, if they release a DS and 3DS in 1 card without the exploit reset, this will be a very interesting option, even though i already own a gateway. Can't wait for the card to be released!
 
This seems to be an interesting build, possibly an over-exaggerated proposed build and then later say they are working on it. Happened with 3k3y and then no release of ps2/psx abilities.
 
A 3DS doesn't have DS hardware soldered on the board.
When you launch a DS game, it runs a Simulator (Have you ever used Virtualbox on PC?) which stores, basically, the DS software.
If we could modify that simulator to run roms not from a cartridge but rather from somewhere on the SD card, and boot it from the 3DS menu, then we could have DS games in essentially one card

That's not entirely true. Both systems use the ARM architecture (the ARM9 in it is mostly just a faster version of that in the DS). It underclocks them and (since ARM is very backwards compatible) there really isn't any need to emulate the CPU side of things at all. It is basically the same thing as GBAs containing GBC compatibility and DSes containing GBA compatibility.

Running DS games from the SD card shouldn't ever be possible because entering TWL_FIRM mode shuts off all 3DS specific hardware.
 
That's not entirely true. Both systems use the ARM architecture (the ARM9 in it is mostly just a faster version of that in the DS). It underclocks them and (since ARM is very backwards compatible) there really isn't any need to emulate the CPU side of things at all. It is basically the same thing as GBAs containing GBC compatibility and DSes containing GBA compatibility.

Running DS games from the SD card shouldn't ever be possible because entering TWL_FIRM mode shuts off all 3DS specific hardware.
pretty sure smealum had AGB_FIRM fixed in his 4.x "cfw"....so if you can get gba FIRM mode, i don't see why DS mode wouldn't also be fixable
 
But did he run GBA ROMs from the SD card?
tbh im not 100% sure he did have it working, or just said it was possible, but remember DSiWare runs in TWL_FIRM and that's running from the SD card as a eshop download....fixed TWL_FIRM, plus dsi rom packing could be just as good........but in all honest i would say they probably just have the card work in dual mode....maybe with a switch, maybe it just auto switches to 3DS mode when in emunand
 
That's not entirely true. Both systems use the ARM architecture (the ARM9 in it is mostly just a faster version of that in the DS). It underclocks them and (since ARM is very backwards compatible) there really isn't any need to emulate the CPU side of things at all. It is basically the same thing as GBAs containing GBC compatibility and DSes containing GBA compatibility.

Running DS games from the SD card shouldn't ever be possible because entering TWL_FIRM mode shuts off all 3DS specific hardware.

They said running gamecube games on wii from usb would be impossible for basically the same reason, right? Take a field trip over to the nintendont thread, dude. It took a LONG time, but theres no way to say 100% that ds games wont be able to be launched from the sd or from the gateway card itself, theres no reason for this because of the existence of ds flash cards, but still i doubt its impossible.
 
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If we're being honest, then the DSTWO+ could just as easily be a Gateway clone. They simply expect the new exploit to be out by February so they can release their cart. We also have no idea if this is from the same team that made the DSTWO or not.

There's only one certainty: all will be made clear in time.


Seems unlikely, that's not a lot of time to get a hold of what Gateway has done, modify it to make your own and then produce, package and ship them all by the end of February. Plus, why would they announce February if this were true, without even knowing when Gateway will release their update. If I were to bet on this, my money is on the idea that DSTwo+ is different and not a clone, especially given the credibility of the team that made the original DSTwo as it is.
 
I find it amused that people bought so many flashcart that worth 10+ 3ds games, and yet consider to buy another flashcrt to pirate...
Yet they could support the real developers at the same cost.
For people who consider to use homebrews, wait till the 3ds is almost out of the steam, at that moment the flashcarts on the market will have the best homebrew compatibility.
 
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at that moment the flashcarts on the market will have the best homebrew compatibility.
At that moment flashcarts will probably be obsolete. There's nothing they do that can't be done natively, and we'll get to that point eventually.
 
Seems unlikely, that's not a lot of time to get a hold of what Gateway has done, modify it to make your own and then produce, package and ship them all by the end of February. Plus, why would they announce February if this were true, without even knowing when Gateway will release their update. If I were to bet on this, my money is on the idea that DSTwo+ is different and not a clone, especially given the credibility of the team that made the original DSTwo as it is.
Based on their reputation they will emulate a legit 3DS-card, just like they did with the original Supercard and like Sky3DS does (?).
 
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