Looking good! Especially that font. Nice and clean.
It is definitely a huge improvement over the original font. I can't wait to give this game a go. Funny you are showing work on the font stuff when I was headed to the zero thread to post some questions about doing a VWF and what I need to look for and where.
I still need to figure out the font sheet for sol, I believe its a 4bpp image but I have yet to do some actual work on it.
The best thing I can think of if your trying to do the font is to use the GE Debugger, it'll tell you where the textures are in ram and where the vertices are stored so you can attempt to backtrace the asm
You don't have to do that, most of the time, I put all my code where the japanese font was. Most of the time it's always in memory, super big, and you just have to "jump" there from the Eboot. ^^I though it would be cool to asm hack in variable width font so the spacing looks nicer, might give that a go if I can figure out how to extend an eboot
You don't have to do that, most of the time, I put all my code where the japanese font was. Most of the time it's always in memory, super big, and you just have to "jump" there from the Eboot. ^^
Nice screenshots anyway
Either way JamRules aren't you also helping out over in the PS2I game at the same time?! O.o Because if so you certainly have your hands full.
Exactly, it was kindof a bad decision really
It was your greatest decision
I just got a chance to play with the sol trigger patch and bravo im really dependent on completing it as soon as u finish
Luckily the complete patch will be much better than that first patch