No. This is more or less an hardware prob, I can't change that
So what's the estimated speed?
No. This is more or less an hardware prob, I can't change that
So what's the estimated speed?
also for guys that will attempt a HUGE speed change: I can't ake it faster than light, explaining myself: I can make faster the decryption process in the RAM, but I CAN'T make faster the writing speed on the SD, just fyi.
Probably about 90% of the rated speed when writing the filesystem chunks.
yes. He's fucked up.
Neat.
(Extracted ExeFS successfully)
Those szs files are just narc files.
I'm an idiot. I subtracted something I shouldn't haveFor some odd reason, the 500MB launcher.dat decided to just skip over the 3rd pad (romfs), leaving it incomplete, and go to the 4th and complete that one (I think it's a system update file), then finish. Not sure why though.
I could barely modify text. A menu is out of the question.Would be better a menu from inside the homebrew
I am nearly certain that it's this: http://www.mariowiki.com/Rocky_WrenchThe fact that there's an object named "Poohole" in Super Mario 3D Land just makes me want to be able to view the models MORE.
NP. It's also rather messed up with seeking because it calls the seek loop twice, so I had to change add_ctr to 128 instead of 256 per iteration.@bobm.cjr thx for posting that! it's a temporary solution but should work. Still trying to optimize this but it's really weird...
I'm an idiot. I subtracted something I shouldn't have
I also sped up seek times to nearly instant.
Could you make these up to 4gb so all roms can be dumped.
I'm not sure. I don't have any RomFS's greater than 2GB, and the compiler warns me of a possible overflow past 2100MB (not sure if it's taking to account the unsigned-nes of the variables)Could you make these up to 4gb so all roms can be dumped.
-Includes the latest builds of ctrtool and makerom (Compiled by Gadorach)
-Includes 3DS Explorer with fixed RomFS.bin extraction
-Includes padxorer by xerpi (Usage: padxorer <input file 1> <input file 2> the output will be <input file 1>.out)
4 byte number of entries
entry:
16 bytes CTR
16 bytes keyY
4 bytes length in megabytes(round up)
64 bytes output filename in utf16(could use something like "/ncchcode1.romfs")
-Fixed version of padgen with no freezing and faster speed.
-Finally got it working right. Generating at 2MB/s
-Mario 3D Land's xorpad generated in 3 minutes!
-Tested with 2gb pad
-Issue was with multiple threads on the arm9 trying to start our code