I've been working on decoding the level format used in Super Monkey Ball, and have gotten pretty far. Here are some screenshots:
I still have a ways to go, however. If anyone would like to join the quest, it'd speed up the process. Soon we'll be able to make custom levels!
I still have a ways to go, however. If anyone would like to join the quest, it'd speed up the process. Soon we'll be able to make custom levels!