I'm playing Fire Emblem donwloaded from release scene... If i download the new dump (when he comes out) to play online my gamesave will still work ?
It's not a glaring oversight, the save is encrypted to the specific cartridge id.
Added to OP.Failure to mention in any of the documentation is the oversight I'm referring to, as pertinent information regarding a major game changer like this should be laid out completely to accommodate the lowest common denominator in terms of subject matter knowledge. It would have taken them a couple seconds to type out the following sentence (which needs to be added to the OP), and everyone would have known about the issue.
WARNING: Personal dumps will not read the saves of scene dumps and will overwrite the existing save file.
Not everyone knows every little detail about the inner workings of the 3DS, and Gateway should take that into consideration when drafting their documentation.
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New experiment: To make my cart as much like a pure Gateway user as possible, I took my retail cart and began to play it on my Gateway (which of course required me to delete my save since it detected it as corrupted) on up to date emuNAND. I then restarted the game, made it connect to the network (which acquired the online ID again), and then saved. After this, I dumped the cart again. Once done, I loaded it up on the microSD and renamed it .3DZ. The game loads and recognizes the save as valid. It connects to the network (I got a couple of network errors but it eventually connected after a couple of retries). It also did not say that it was obtaining the online ID this time around either.
If you're still in that config, can you try something for me please? (unless you made progress you don't wanna loose, i'd understand)
If at that point you reset the game on your dumped version (ie start a new game) and then load the version on the cartridge under classic mode emunand, is the save of the retail card still there or has it been reset with the gateway version ?
The save on the retail remains intact.
I wonder if nintendo is screening this post.
Nintendo has been watching this place since 2002.After the DMCA notice about the Gateway files, I wouldn't be surprised is Ninty is keeping an eye on this entire forum.
Not for Pokemon as you cannot use a cart that has been saved on a normal unit on a Gateway unit without it showing up as corrupt. Powersaves sends back a save configured for retail units only and not Gayeway mods.Does the new save/restore option let you use datel powersaves?
thing is current dumps have the cart id's missing,General consensus im getting from this thread is that this update = meh
It still feels incomplete. Everyone would prefer if scene dumps could play and the homebrew is nothing new.
Hmm, I wonder if this would work with any gateway saves... i'm guessing no?If Gateway's next version comes out with a patched savegame aesmac function, (to ignore fails) we can transplant saves from one cart to another. This weekend we're posting the method/tool to decrypt x/y with a full plaintext exploit.