Mine still reading error, I'm using USB HDD 32k 149gb on Wii Ui just used the original file crediar posted
i dont really know i don't have a hdd i used a flash drive formatted it to fat with 64k cluster size because it is 2gb, it won't format to fat32 64k cluster sizeMine still reading error, I'm using USB HDD 32k 149gb on Wii U
Which files?Can we get a download link of all those new files added to the first post?
ipl.bin, font_ansi.bin, and the Melee cache.txtWhich files?
ipl.bin is copyrighted, so it can't be linked. (font_ansi.bin can be linked instead, I'll add it)
cache.txt is depend of the game you are using.
what other file are you referring to?
I edit the first post little by little to add/fix informations when I have time.
Wooow woooow wooow what happened here? D: i left the thread for one week and everybody is talking about "cache.txt"??? can someone make me a little resume please? xD
you can cache file(s) (max 28mb total) from the game into parts of the wii's memory, makes loading games faster.Wooow woooow wooow what happened here? D: i left the thread for one week and everybody is talking about "cache.txt"??? can someone make me a little resume please? xD
A new inclusion in Nintendon't. Predefined files from the game's iso can be cached to MEM2 for increased access speed. Instead of getting them from USB or SD, you can get them straight from RAM.
where that 28MB comes from?
it was said in a previous post? it's the remaining space on the 64MB of Mem2?
Smash bros cached files are taking 22MB.
I thought it was stated in the video crediar made, but I just checked it and he was just saying he was caching 28mb of files, my bad.where that 28MB comes from?
it was said in a previous post? it's the remaining space from the 64MB of Mem2?
Smash bros cached files are taking 22MB.