Seta GX / Sega Saturn Emulator Wii (Test & Compatible List) beta v0.3.1 - Evoca / fadedled

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That's a complete false equivalency. The issue here isn't your past or other work, especially porting cores that didn't exist and on which nobody was actively working; it's the fact that you sniped an active project from a developer who explicitly stated a new release was coming soon. Putting code on GitHub is for open collaboration, not for rushing out a compilation with AI fixes to beat the author to their own release. If you genuinely wanted to contribute without taking credit, you would have submitted a Pull Request directly to Evoca.

How do you know they are AI code fixes? what up yours?
 
That's a complete false equivalency. The issue here isn't your past or other work, especially porting cores that didn't exist and on which nobody was actively working; it's the fact that you sniped an active project from a developer who explicitly stated a new release was coming soon. Putting code on GitHub is for open collaboration, not for rushing out a compilation with AI fixes to beat the author to their own release. If you genuinely wanted to contribute without taking credit, you would have submitted a Pull Request directly to Evoca.
I understand what you're saying, but we see things differently. You say I'm stealing the code, but the code is from Kronos and Yabuse. All the Seta GX code is identical to Kronos and Yabuse, and the other part of the code is for it to work on the Wii. So, according to what you're saying, whoever created Seta GX stole the Yabuse and Kronos code. I didn't rush to upload anything; it's been almost a year and a half since the last version came out. And if it weren't made with AI, would it be different? You don't know how many months I've spent day and night making this work without any profit. In the end, very few people appreciate it, and that's the least of it. The important thing here is to share; that's what this page is for. Everyone here knows who the original work is. Without that work, there almost certainly wouldn't be an emulator, just like many others that have been ported to the Wii. There's no bad intention here, just sharing. Besides, it's a fork; that's what they're created for.
 
I think we might be getting slightly off topic, by getting off topic. The start of this thread was for testing and compatibility for Seta GX. I am greatly appreciative of @cheloruiz79 work, as anything that furthers compatibility is a step in the right direction. Maybe we should make it's own thread for the fork so we can keep on topic and not let things get viered off? Just a suggestion.
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Oh, and I forgot one other suggestion to add on. To make it possible to load ISOs/BIN+CUEs from within subfolders? It sure would help to keep things tidy. If you think you could make it work out 😁
 
Last edited by Sowden,
That's a complete false equivalency. The issue here isn't your past or other work, especially porting cores that didn't exist and on which nobody was actively working; it's the fact that you sniped an active project from a developer who explicitly stated a new release was coming soon. Putting code on GitHub is for open collaboration, not for rushing out a compilation with AI fixes to beat the author to their own release. If you genuinely wanted to contribute without taking credit, you would have submitted a Pull Request directly to Evoca.

Sounds like you're just talking for other people though. I get you're offended somehow even though it's common practice in the emuscene to compile new builds based on source changes in basically every open source emulator ever to get a "sneak peek" of upcoming features or compatibility. I mean if Evoca really didn't want people to compile builds before an official new Seta GX release then he could just as well make the github private and only publish the code at release similar to Wii64 and WiiSX, but I suspect he doesn't care and you've taken it upon yourself to make a mountain out of a molehill.
 

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