What about plain UDF file system? They are not limited to just optical medias.
sure, should also work. although i believe udf has quite a bit more overhead than would be needed for a non optical storage media (don't know for sure though, never really looked into it. and could well be that the whole "scratched thus unreadable sector" error correction is closer to the physical layer).
I'd just prefer a plug and play solution which doesn't require splitting or the usage of a special file system modification tool (like with WBFS).
NTFS would be best suited from a user pov, as it's quite easy to get NTFS write support on non Windows but hard to get extX on Windows.
Anyway, for now pure speculation, as there aren't any 8GiB games yet (if there ever will be any).













