Hacking Gateway 3DS - First 3DS flash card?!

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raulpica

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the saves are stored on an internal chip that you will need to dump if you want to change the game
No need to do that since the FPGA would directly be interfaced to the save-chip, and the FPGA can manage dumping the save and converting it to a file on the microSD.

Which in turn is managed by the "Game Manager".
 

OscarRamos

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I don't know about you but im excited about finally being able to use 3DS roms I just don't like carrying so many sd cards around.

I couldn't agree more with you. I wouldn't want to carry a lot of sd cards, but look at it like this...it cuts the 3ds games price more than half lol ^_^. What i want the most is an N64 of banjo kazooie and tooie because i know for sure the 3ds can handle it. Doesn't seem wrong to say that i have never played conker's bad fur day?
 

Chocolina

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Also I'm sure a loader/UI can be added with an update or something... I can't imagine homebrew developing going ok without a browser.
 

natkoden

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why would it say "GAME SAVE CORRUPTED" on the video after each load then
the saves are stored on an internal chip that you will need to dump if you want to change the game



becuase its not a hack its a clone method
so you cannot use anything custom coded
the best way would be to have multiple save chips that are controlled by a switch (you would have to remember what save is on what switch tho

the Second MicroSD would be so you can have 2 games loaded at once

due to you not being able to custom any code the MicroSD has to act as a perfect duplicate of the Internal Game Chip on a real cart, so no modifications or any other data would be allowed to be stored on it


Didn't notice that... watched it in 340p lol

on the bright side, less money spent on microSD cards!
 

Pong20302000

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No need to do that since the FPGA would directly be interfaced to the save-chip, and the FPGA can manage dumping the save and converting it to a file on the microSD.

Which in turn is managed by the "Game Manager".

there cannot be a 3DS mode game manager, it would have to be DS mode which if the game is running in 3DS mode cannot happen unless it has its own CPU and mini OS like the DSTwo which would cost ALOT, more than people would be willing to pay

i can see how what you saying would work but the cart would need to be more powerful than the DSTwo and going by the video it only has 1 save place that is overwritten whenever you change the game, hence the SAVE CORRUPT message at the start of each

there has been no evidence of this "game manager" it states nothing in the video and nothing on the site about it
 

raulpica

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there cannot be a 3DS mode game manager, it would have to be DS mode which if the game is running in 3DS mode cannot happen unless it has its own CPU and mini OS like the DSTwo which would cost ALOT, more than people would be willing to pay

i can see how what you saying would work but the cart would need to be more powerful than the DSTwo and going by the video it only has 1 save place that is overwritten whenever you change the game, hence the SAVE CORRUPT message at the start of each
More powerful? Why? Read up what's a FPGA is and what it could do, then come back.

Even without a Game Manager a FPGA can do all that with a simple physical switch.
 

how_do_i_do_that

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More powerful? Why? Read up what's a FPGA is and what it could do, then come back.

Even without a Game Manager a FPGA can do all that with a simple physical switch.

No offense, but you and Psyblade are just making a case for the Ace3DS Pro design style.
 
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alirezay

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wait a minute!
what if u use deferent save slots in the game?
and what about my idea that i said last page?is that possible?
 

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natkoden said:
Highly unlikely for now, I think. This is just like a fake cartridge, no homebrew or custom code is being run here.

I thought it would work as a normal DS flash cart as well... If it doesn't I'll just have to wait for another company to make a flash cart just like that. No matter if the yet to exist "renaming homebrew" is a working solution or not.
 
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granville

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This card is also going to be really restrictive as to which games can be played on certain systems. For example there are a lot of US versions of major 3DS games that haven't been dumped at all. The EU region seems to be getting the most attention from release groups. So there are going to be a lot of people from different regions unable to use certain games on their 3DS systems with this cart due to not having been dumped for their region. Unless the region lock has been broken (which unless we get information stating otherwise, appears not to be the case).
 

natkoden

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wait a minute!
what if u use deferent save slots in the game?
and what about my idea that i said last page?is that possible?


it would be the same, you will be utilizing the whole chip where the save game is stored, not just some blocks.

This card is also going to be really restrictive as to which games can be played on certain systems. For example there are a lot of US versions of major 3DS games that haven't been dumped at all. The EU region seems to be getting the most attention from release groups. So there are going to be a lot of people from different regions unable to use certain games on their 3DS systems with this cart due to not having been dumped for their region. Unless the region lock has been broken (which unless we get information stating otherwise, appears not to be the case).


that's just a matter of time

theres simple not enough dumps because, well, they're useless right now

thanks to this, things will change
 
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Pong20302000

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More powerful? Why? Read up what's a FPGA is and what it could do, then come back.

Even without a Game Manager a FPGA can do all that with a simple physical switch.

but you cannot store ANYTHING ELSE on the MicroSD that isnt the 3DS Rom
there would have to be another place to save the data, how do you plan to get that to work without power to the card itself, if its in the slot its accessing the Game data chip (aka the MicroSD) & the Save data, it would need to be done without being connected to the 3DS unless you take it out, switch to DS Mode, then place it back in then run the FPGA
 

raulpica

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but you cannot store ANYTHING ELSE on the MicroSD that isnt the 3DS Rom
there would have to be another place to save the data, how do you plan to get that to work without power to the card itself, if its in the slot its accessing the Game data chip (aka the MicroSD) & the Save data, it would need to be done without being connected to the 3DS unless you take it out, switch to DS Mode, then place it back in then run the FPGA
Care to elaborate why? Read up some FPGA systems (like some retrogaming computers reproduced in FPGA) and you can see that the FPGA can load whatever it wants from SD and turn it into whatever it needs to.

The SRAM (there needs to be one) chip stores the save till you reset in DS mode, then the manager dumps the save from the chip, saves it in .sav format, and empties the SRAM chip for the next game.

The physical switch is needed to go from 3DS mode ("1:1") to DS mode, where you get the manager.

It can also get power directly from the 3DS if there's no manager. While it is in the 3DS's system menu, the 3DS gives power to the cartridge. Press the switch, the FPGA dumps the save (it just needs some power to do that). Simples.
 

natkoden

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Care to elaborate why? Read up some FPGA systems (like some retrogaming computers reproduced in FPGA) and you can see that the FPGA can load whatever it wants from SD and turn it into whatever it needs to.

The SRAM (there needs to be one) chip stores the save till you reset in DS mode, then the manager dumps the save from the chip, saves it in .sav format, and empties the SRAM chip for the next game.

The physical switch is needed to go from 3DS mode ("1:1") to DS mode, where you get the manager.

It can also get power directly from the 3DS if there's no manager. While it is in the 3DS's system menu, the 3DS gives power to the cartridge. Press the switch, the FPGA dumps the save (it just needs some power to do that). Simples.


Electronic engineer by any chance? :P
 

KazoWAR

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can SD cards be formatted in multiple partitions like hdd? if so then one large sd card could be used for any game with a ROM partition save partition and rest unpartitioned.
 
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