Gaming Fire Emblem: Do you reset on death?

LTK

Well-Known Member
OP
Member
Joined
Jul 28, 2008
Messages
406
Trophies
0
Location
West Midlands
XP
272
Country
My friend said whenever a character dies on FE he just resets. Who else does this? I was thinking what's the point in playing on normal mode if you just reset?
 

RupeeClock

Colors 3D Snivy!
Member
Joined
May 15, 2008
Messages
6,495
Trophies
1
Age
34
Website
Visit site
XP
2,928
Country
Well think of it this way, if he plays through it on newcomer and loses units, there's no penalty, but in classic mode the penalty is harsh.
He's committed to making it through without casualties basically.
 

Metab.

Check my signature for the latest news on the 3DS
Member
Joined
Mar 23, 2013
Messages
254
Trophies
0
Age
33
XP
63
Country
I did that on the old DS game.
I hate losing any troops.
 

DaggerV

Archmagi of the Emerald Moon
Member
Joined
Dec 3, 2009
Messages
932
Trophies
0
Age
35
XP
379
Country
United States
Eh different play styles, plus, with how RNG can be, unless you wind up with a god unit early, you won't be able to complete the game likely.
 

Harsky

Madmin
Member
Joined
Aug 2, 2004
Messages
5,561
Trophies
1
XP
3,840
Country
United Kingdom
I'm thankful for casual mode in the 3DS version. Past FE games were super painful decisions. Lose a unit in the first few turns? Reset and replan. Lose a unit you cared for because of a bad decision JUST as you can finally kill the boss level after a long time? I can't remember what I did but that was the thing that annoyed me about the older series even though it's a standard gameplay element for the games.

Funnily enough, they give you extra units in Awakening to compensate for any lost unit but since I'm on casual mode, I've got WAY too many units that I can't decide who to use for my team. This is almost like Pokemon with swords.
 
  • Like
Reactions: noob killer

avran89

ALWB 4 LIFE!!! MOOSE!!!
Member
Joined
May 10, 2011
Messages
311
Trophies
0
Age
34
Location
Pokemon League
XP
374
Country
United States
I've been guilty of this plenty of times, specially if someone like Donnel or Henry dies since they can grow to have god-like stats.
 

BlackAngel5

Well-Known Member
Member
Joined
Jul 23, 2012
Messages
123
Trophies
0
Age
26
Location
Sword Art Online
Website
sasugasugoi.blogspot.com
XP
153
Country
United States
I always do this XD. Even if it's some low-level character that I didn't really like, it's a nice challenge to be able to beat a whole level without any casualties and thinking of what you could do differently to prevent said casualties, and once you're actually able to accomplish that it's an awesome feeling :lol: . Once I had to reset a level 5 times because every time I kept losing a character in the final turn D:. I personally think it's the classic mode that really makes the game unique.
 

potato3334

Well-Known Member
Member
Joined
Sep 14, 2009
Messages
269
Trophies
0
Age
30
Location
California
XP
388
Country
United States
I'm thankful for casual mode in the 3DS version. Past FE games were super painful decisions. Lose a unit in the first few turns? Reset and replan. Lose a unit you cared for because of a bad decision JUST as you can finally kill the boss level after a long time? I can't remember what I did but that was the thing that annoyed me about the older series even though it's a standard gameplay element for the games.

Funnily enough, they give you extra units in Awakening to compensate for any lost unit but since I'm on casual mode, I've got WAY too many units that I can't decide who to use for my team. This is almost like Pokemon with swords.

FEA's cast is actually smaller compared to most of the handheld fire emblems


On Topic:
Think of resetting the game when an ally dies as creating an artificial win requirement. When an ally dies, it's game over.
 

Terenigma

Terenigma everywhere
Member
Joined
Nov 10, 2008
Messages
1,624
Trophies
0
Location
Earth
XP
712
Country
Im doing a reset run on classic currently, then im going to play on hard mode with no resets but with the knowledge of characters and levels when iv completed it once. I just want to know what characters and possible kids i can get if i keep certain players alive and it will make hard mode much more intense because some of the kids are rediculously overpowered and ill obviously want to keep their mum alive and if i dont, i can kiss goodbye to the kids which i already know about. This will make playing hard more really challanging and fun coz of decisions ill have to make.

Playing classic mode and not resetings means you will never know about the possible kids thus what you dont know, doesnt hurt you. My way however will be much more dramatic and fun (and devestating if i lose noire :O)
 

BORTZ

DO NOT SCREENSHOT
Supervisor
Joined
Dec 2, 2007
Messages
13,243
Trophies
3
Age
34
Location
Pittsburgh
XP
15,972
Country
United States
I dont.

But that because i could never make it though a FE before thanks to my anxiety over losing units. But then you end up with tons of units that you never use... So i usually lost interest because of being overwhelmed with units and stuff.
 
  • Like
Reactions: EZ-Megaman

Deleted member 194275

Edson Arantes do Nascimento
Member
Joined
Aug 19, 2009
Messages
2,685
Trophies
2
XP
4,351
I do it if an important character dies. On final fantasy tactics, if you lose a mage, you can recruit or build another mage later, but fire emblem, if you lose Sumia for example, you will never reach some cool parts of the game. Now if characters from bonus missions dies, I don care, I keep going with the game.
 

Harsky

Madmin
Member
Joined
Aug 2, 2004
Messages
5,561
Trophies
1
XP
3,840
Country
United Kingdom
Off topic but I've been playing against the "old" Fire Emblem teams and constantly recruiting a ton of more new members and they're actually starting to clutter up my roster. Is there a remedy for this?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    S @ salazarcosplay: Good morning everyone