Gaming Fire Emblem: Do you reset on death?

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My friend said whenever a character dies on FE he just resets. Who else does this? I was thinking what's the point in playing on normal mode if you just reset?
 
Well think of it this way, if he plays through it on newcomer and loses units, there's no penalty, but in classic mode the penalty is harsh.
He's committed to making it through without casualties basically.
 
I did that on the old DS game.
I hate losing any troops.
 
Eh different play styles, plus, with how RNG can be, unless you wind up with a god unit early, you won't be able to complete the game likely.
 
I'm thankful for casual mode in the 3DS version. Past FE games were super painful decisions. Lose a unit in the first few turns? Reset and replan. Lose a unit you cared for because of a bad decision JUST as you can finally kill the boss level after a long time? I can't remember what I did but that was the thing that annoyed me about the older series even though it's a standard gameplay element for the games.

Funnily enough, they give you extra units in Awakening to compensate for any lost unit but since I'm on casual mode, I've got WAY too many units that I can't decide who to use for my team. This is almost like Pokemon with swords.
 
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I've been guilty of this plenty of times, specially if someone like Donnel or Henry dies since they can grow to have god-like stats.
 
I always do this XD. Even if it's some low-level character that I didn't really like, it's a nice challenge to be able to beat a whole level without any casualties and thinking of what you could do differently to prevent said casualties, and once you're actually able to accomplish that it's an awesome feeling :lol: . Once I had to reset a level 5 times because every time I kept losing a character in the final turn D:. I personally think it's the classic mode that really makes the game unique.
 
I'm thankful for casual mode in the 3DS version. Past FE games were super painful decisions. Lose a unit in the first few turns? Reset and replan. Lose a unit you cared for because of a bad decision JUST as you can finally kill the boss level after a long time? I can't remember what I did but that was the thing that annoyed me about the older series even though it's a standard gameplay element for the games.

Funnily enough, they give you extra units in Awakening to compensate for any lost unit but since I'm on casual mode, I've got WAY too many units that I can't decide who to use for my team. This is almost like Pokemon with swords.

FEA's cast is actually smaller compared to most of the handheld fire emblems


On Topic:
Think of resetting the game when an ally dies as creating an artificial win requirement. When an ally dies, it's game over.
 
Im doing a reset run on classic currently, then im going to play on hard mode with no resets but with the knowledge of characters and levels when iv completed it once. I just want to know what characters and possible kids i can get if i keep certain players alive and it will make hard mode much more intense because some of the kids are rediculously overpowered and ill obviously want to keep their mum alive and if i dont, i can kiss goodbye to the kids which i already know about. This will make playing hard more really challanging and fun coz of decisions ill have to make.

Playing classic mode and not resetings means you will never know about the possible kids thus what you dont know, doesnt hurt you. My way however will be much more dramatic and fun (and devestating if i lose noire :O)
 
I dont.

But that because i could never make it though a FE before thanks to my anxiety over losing units. But then you end up with tons of units that you never use... So i usually lost interest because of being overwhelmed with units and stuff.
 
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I do it if an important character dies. On final fantasy tactics, if you lose a mage, you can recruit or build another mage later, but fire emblem, if you lose Sumia for example, you will never reach some cool parts of the game. Now if characters from bonus missions dies, I don care, I keep going with the game.
 
Casualties are a part of war! Carry them in your heart and move on with the campaign!
 
Off topic but I've been playing against the "old" Fire Emblem teams and constantly recruiting a ton of more new members and they're actually starting to clutter up my roster. Is there a remedy for this?
 
Off topic but I've been playing against the "old" Fire Emblem teams and constantly recruiting a ton of more new members and they're actually starting to clutter up my roster. Is there a remedy for this?

Unequip their weapons and send them into battle as sword fodder.
 
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